Bluer skies option thickened the horizon haze. So, I cut it in half. This opened up scenery. There's still areas with a lot of horizon blue'ing / haze, but now we have scenes like this... racing along with a movie-like backdrop in the background. Back in 2009, being able to see that mountain in the distance and be able to ride to it and climb it was a pretty cool thing. Now we sort of take it for granted that every game is open world, and all scenery is traveallable.
Bluer skies option thickened the horizon haze. So, I cut it in half. This opened up scenery. There's still areas with a lot of horizon blue'ing / haze, but now we have scenes like this... racing along with a movie-like backdrop in the background. Back in 2009, being able to see that mountain in the distance and be able to ride to it and climb it was a pretty cool thing. Now we sort of take it for granted that every game is open world, and all scenery is traveallable.