The rebel fleet is here to save the day (We all know that's a lie)
- Only 3 drones popping up (this may be easily solved with some sort of bigger screen mod).
- All 4 Artillery guns are at the top left side of the ship, in the future we might be able to move them.
- A door has appeared on the top left side of the ship, unlike the generated Boss Beam, this door seems to be attached to the Teleporter room. Opening it will lead to oxygen disapearing from the room.
-The hangar thumbnail is a bit too.... big.
If you come across anything else, please say so.
- 50 Hull
- All 4 Boss guns and all 4 Artillery guns
- 44 Reactor Power (not upgradable)
- A 8 human crew for you to boss around
- Almost every station in the game (All upgradable)
If you feel that there is something missing from the Rebel Fleet then please feel free to say so.
Things that I plan to do:
- Add more crew members (I plan to move it up to 11)
- Finish the Rebel Assault Frigate and release V3.1
- Begin work on the Rebel Light Cruiser
-The mod has evolved into a rebel fleet mod!
-You can now play as the Rebel Fighter, ship designs created by SquidMcGee!
-Development on the Rebel Assault Frigate has almost finished!
-Development on the Rebel Light Cruiser has begun!
-Removed the mysterious door at the top left side of the ship (very spooky)
-Got rid of the bugged grey outlining.
-Replaced the old hangar thumbnail with.... a BIG one (uh-oh, new thumbnail coming soon)
-Added a readme file to explain how to install the mod
V2 is here, I added/removed the following: -Added a readme file to help with installation.
Stats -50 Hull -44 Reactor Power -8 Crew members -AE Friendly -And tons of other stuff
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