A Warhammer 40k total conversion for Fallout: New Vegas
MPERIUM OF MAN
The NCR has been totally converted to the Imperium, including imperial guard forces, Adeptus Arbites, deathkorps of krieg, space marines and sisters of battle. The boomers have become elysian drop troopers and gun runners the skitarii
FORCES OF CHAOS
The Legions and bandits have become the Forces of Chaos, including bloodpact, chaos space marines, khorne beserkers and cultists. The deathclaws have also been retextured, so they look more like daemons and the jackal gang are now DarkEldar
The Viper Gang and Great Khans have become the Eldar and Renegade eldar respectively
The Black Mountain supermutants have been converted to ORKS
The brotherhood of steel have become the Soul Drinkers
Many of the wild beasts that roam the wasteland such as mole rats, bloatflies and ants have been converted into Tyranids, hermaguants or termagaunts
Random patrols of tau have been added, as well as an addon which converts BOS to tau.
This mod Features a number of customisation options such as choosing the space marine chapter/chaos space marine legion that is used during the mod. However the new space marine customisation addition to the mod allows users to mix and match shoulder pads, gloves, backpacks, arms, legs, etc. Each piece of the space marine armour can be customised amongst the number of presets already in the mod, which will grow as new chapters/legions are introduced into the mod.
additionally there will be several additional customisation options added to the mod from feedback and other ideas such as replacing cadians with deathkorps of krieg, or changing the brotherhood to tau instead of soul drinkers, and so on. The mod aims to add a great deal of customisation to the mod so that it can best cater to individual user preference
bug reports, new ideas or other tweek ideas would be greatly appreciated
STEP 1. Ensure you are running the latest version of the game
STEP 2. Download Mod Files
STEP 3. Extract them to your fallout directoryoverwrite files if necessary
STEP 4. Select any additional addons and move them to the root data directory-including space marine chapter addons, etc..
STEP 5. Download Fallout Mod ManagerSkyrim.nexusmods.com?
STEP 6. Activate the files you want through fallout mod manager-Note, order is important. put mod files under core game files with esm files at the top
STEP 7. Launch the game
STEP 8. Have Fun! and dont forget to subscribe/endorse for more fallout warhammer videos!
-can be caused by a corrupt .esm or .esp files, try reinstalling.-the game itself is also known to crash
--------giant red ! in the place of models--------
-this means that either you have a corrupt .esm or .esp file-or that you have not put the 'meshes' folder in the right directory
-means textures are missing, probably not in the right directory
--------only textures working--------
-means that you have the textures in the right directory, however the .esp or .esm files are not activated
Please message me on one of the modding websites or social media sites
thanks to toxa01 for sister of battle armor
Sister of battle armor
thanks to DaiShiHUN for all the tau weapons, armor, drones and necrons
thanks to cerberos008 for space marine armor
thanks to Ragnar82 for Warhammer 40K Items of Myerz
thanks to rsugar for
40k Warhammer New boltgun rsugar
thanks to amstrad for
thanks to inkhosi for
Grey Knight Halberd
thanks to EdCase
WH40K Weapon 3pack
thanks to ken1945 for ghost armor
if i missed your name out of the credits, i am extremely sorry, send me a pm and i'll add it up there
DO NOT, copy this mod
DO NOT, copy this mod and claim it as your own
DO NOT, copy the models, meshes, textures or sounds and claim them as your own work
DO NOT, use any Wraith V 3d modells, they are NOT to be used in ANY other mod
DO NOT, copy or use any of the assets of this mod credited to other authors
DO NOT, Copy or use any of My (DarkWolf V's) Work
Mesh and Textures are credited to their owners
if anyone wants to discuss this with me in great detail, please feel free to contact me
sorry I have been away for so long!! I have been super busy with university (college) and did not have time to work on this mod. however during my last break I put together a huge release which completely overhauls the mod in its current state. These preliminary changes are outlined below, but are subject to change or additions. the main release is virtually finished, just needs some polishing. I have also modded the dlc's, however I have not had time to fully test them.
I know you have all thought about it!
I would really love to , but whether or not I can do it really depends on how easily Bethesda has made it to port weapons and armour over to that game. if they are using a new skeleton for characters or the power armour modding system is complex, it might not be possible. Re-rigging armour to the new skeleton is unfortunately beyond my abilities at the moment.
I will be putting images and videos onto my youtube and I hope to release this version soon but it really depends on my uni (college) workload. until then please feel free to comment what you think, any ideas I can include in the new release and what else I should change.
until then stay tuned! :)
Gameplay for V1.8
a compiled list of all the planned changes for the next full version release
i have recently released beta information for new vegas warhammer 40k
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This download is now obsolete, a more updated version is included with Main V1.8 adds 11 customisable pieces to the mark 7 aquilla armor so you can customise...
fixes some of the crashing problems players were having
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