Players will be able to select from one of two teams: Ripe or Rotten Each team has two classes: Orange and Melons Oranges are grounded, fast-moving and fast-shooting. While Melons are slow-moving, slow-shooting, but they can fly and launch missiles. Players will fight eachother as a huge orange or melon against one another in realistic environments as well as imaginary. With Team Deathmatch + respawning this combat is surely fast paced and fun. Our concept on more modes and the Orange class are near finished. Production will start soon: this means actual media, and more to our temporary wedsite.

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