Freecam 1.2.1 (stable)
Full Version 19 commentsA minor fix for an issue with keybinding concerning rotate_up and down keys.
Works with all dlc and mods!
This is a program that allows for a greater amount of freedom controlling the camera, it gives you the ability to control camera orientation with your mouse just like modern total war games. Freecam allows for un-restricted camera movement around the battlefield, may that be far off the borders of the battle or way up into the sky!
You can change most features in the configuration file, such as sensetivity, mouse smoothing, controls, etc.
The default key for freecam is either mouse button 5 or mouse button 4, it is possible to change the bind it in the configuration file. You can also see all other binds in the configuration file as well and change them.
If you are going be playing campaign with it, then I recommend saving every now and then as to avoid loss of progress. It is rare though the program can cause the game to crash.
If the program is generally unstable or you find it lacking, I recommend you have a look at Foederatus(p8q) work here as an alternative as it might be more stable than this.
Feel free to comment if you happen find any bugs or issues!
I'll also gladly answer any questions that you might have!
Feel free to give suggestions if you have any!
VCRUNTIME140_1.dll was not found
Fix: Make sure you have Microsoft visual c++ 64bit installed on your pc.
If that does not fix it, then try copying vcruntime140_1.dll from C:\Program Files\WindowsApps into the same folder as the FREECAM.exe, credit -nobodysfree4ever
Window not found/Process not found
The game must be turned on first for the program to work. Otherwise make sure you meet the requirements required by the program.
Camera goes to the wrong place when you double click units.
Set the camera style option ingame to "total war". There is currently a bug present when using RTS camera style.
Generally speaking, launching as Administrator should solve most issues, otherwise let me know and I will do my best in finding a solution.
The default controls, they can be rebinded.
END: Exit program
Insert : Pause freecam
Shift, alt, shift+alt : Faster, slower, very slow
MButton5 : Rotate Camera
W,A,S,D : Move camera horizontally
Q,E,R;F : Rotate Camera
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A minor fix for an issue with keybinding concerning rotate_up and down keys.
Added a new option for custom delay times when the program gives or releases control of the camera
A rather small update that fixes some oversights in the code, aswell as adding custom UPS value for those who wish to run at a fps above or below 60.
Some minor changes and additional bindings. Control overrides are now optional in the config file. This version is for definitive edition. It does include...
DEFINITIVE EDITION ONLY. A slightly experimental and completely rewritten version of Freecam, with greatly improved stability and less CPU demanding...
This version is confirmed to work with both definitive and gold editions of the game! 0.11: Added support for CD version. There are now two executables...
It runs perfectly on the original game, but unfortunately it seems to fail on the mod. For example the EB 2, after opening the exe, a load sign will appear and then jump out directly
Every time I extract the mod, all but 3 files disappear. Any help is great.
My first guess would be that your anti-virus is probably removing them. Due to some technical aspects of freecam, most anti-virus software likely mistake it for malware.
It shouldn't be the case with windows defender as freecam has been submitted and confirmed as a false positive.
Are you using any other anti-virus?
May be a dumb question but how do I "Start" the mod?
Simply run the executable freecam.exe while medieval II is running in the background. Then when you tab back into medieval II the controls should be different.
The controls are only different while freecam is running in the background. So if you turn it off then the controls will return back to vanilla again.
Thanks for this mod,it really takes the annoying part away from med2.
Do you think it would be possible to port that to RTW?
Do you have a repo with the code of your project or is it closed source?
cheers!
It shouldn't be overly complicated to port it to Rome total war, just replace a string in the code and all of the addresses in the configs and it should work. Probably.
The code is included in the download for each version, feel free to use it however you wish! Though I must admit the code could be better in places.
oh I should have checked here
Hey, fantastic mod, but is there a way to avoid the camera breaking in campaign after every battle?
I always end up looking at a black void with no way to fix it unless I restart the game
Strange, that shouldn't happen. Do you keep freecam running outside of battles too? Turning it off by pressing the X can cause issues with the game and require you to restart the game.
Ibb.co
here is what it looks like, note the camera position on the minimap
yes, no matter whether I close it before the battle ends or not, there's an about 75% chance of it happening, it seems to be random
It does sound strange, I'm gonna try to see if I can recreate it and later fix it. I'll give another response if I manage to!