A mod for Warband
Welcome to the Martyres
and You must choose...

Fight for "Nordic Migrators" Culture?
Fight for "Pradenic Kingdoms" Culture?
Fight for "Redwood Tribes" Culture?
Fight for "Eria Imperium" Culture?
Fight for "Uhlan Tribes" Culture?

Fight for "New Strength" Culture?





Team
FireStarter3_1
Zerureusu
Korcow
Laon


Feature
Our Universe : This mod, based on our universe
Hardcore : This mode won't be easy at all. You can see what real hardcore difficulty is.
New Worldmap : Forget Calradia. You will start your journey in the new land, The Martyres.
New items : You can see new items other than default warband items. great OSPs.. and our Item..
New system : Adjusted Diplomacy for better system.
New Battle system : Adjusted PBOD for better decent combat.
New landscape : Modder resettled "polished landscapes", providing magnificent environment.
New scenes : All the cities and castles are now huge in scale and tremendous
Editted Factions : Rearranged default warband factions.
Hidden Areas : There are many hidden areas in worldmap and cities.
Hidden items : You can find powerful unique items in hidden areas and certain cities.
New Background : You will start only as a impoverished noble, commanding your soldiers.
Larger troops : Landlords usually command over 200 men, Bandits over 30.
Stronger Lords : Kings and Lords are not weak puppets anymore. They are experts in combat.


Cultures and Factions
Nordic Migrators Culture
1.Kingdom of Hevjar : Concept Base on "Anglo-Saxon" & Some "Viking People" / Capital "Dragonach"
They have Mighty Sword Infantry "Chieftain with Gedriht" / They have Powerful Axe Infantry "Tingalid"

2.Kingdom of Berkian : Concept Base on "Dane" & Some "Viking People" / Capital "Wolfurdum"
They have Powerful Sword Infantry "Heimtegar" / They have Mighty Axe Infantry "Royal Huscarl"


Pradenic Kingdoms Culture
1.Kingdom of Karls : Concept Base on "Frank" / Capital "Aarhen"
They have Mighty Melee Cavalry "Karoladin" / They have Greatful Sword Infantry "Clotartiones"

2.Kingdom of Bergund : Concept Base on "Burgundian" / Capital "Berlhold"
They have Mighty Melee Cavalry "Gundaladin" / They have Powerful Sword Infantry "Barbedtiones"


Daneria Tribe Culture
1.Hivernis : Concept Base on "Gaul" & Some "Arverni" / Capital "Highhold"
They have Mighty Sword Infantry "Oathsworn" / They have Great Melee Cavalry "Hiverni Noble Rider"

2.Bruemacs : Concept Base on "Britain Celt" & Some "Pict"
They have Powerful Axe Infantry "Woad Warrior" / They have Mighty Archer Infantry "Chosen Keeper"


Eria Imperium Culture
1.Reiks Imperium : Concept Base on "Western Rome" / Capital "Remanos"
They have Mighty Sword Infantry "Legio Mortuus" / They have Mighty Melee Cavalry "Scholae Palatinae"

2.Conzpert Imperium : Concept Base on "Eastern Rome" / Capital "Contiplenos"
They have Mighty Axe Infantry "Voreian Guard" / They have Mighty Melee Cavalry "Clibanarii Guard"


Uhlan Tribe Culture
1.Kimgdom of Krolewska : Concept Base on "Slavic People" & Some "Germanic People" / Capital "Keraev"
They have Powerful Melee Cavalry "Druzhina" / They have Greatful Axe Infantry "Okurusian"

2.Magiyer : Concept Base on "Huns" & Some "Eastern Nomadic people" / Capital "Mulnire"
They have Greatful Melee Cavalry "Magiyer Vanguard" / They have Powerful Skirmisher Cavalry "Magiyer Marksman"

3.Dukedom of Dimlewska : Concept Base on "Slavic People" & Some "Eastern Roman" / Capital "Stanika"
They have Powerful Melee Infantry "Dragiana" / They have Powerful Spear Infantry "Dismounted Drangian"


New Strength Culture
1.Faspania Imperium : Concept Base on "Hispania" & Some "Western Rome" / Capital "Seyvila"
They have Greatful Blunt Infantry "Trasion Zealot" / They have Powerful Sword Infantry "Legio Faspanya"

2.Kingdom of Elodia : Concept Base on "Vandal" & Some "Moor" / Capital "Andaliano"
They have Mighty Sword Infantry "Elodie Champion" / They have Greatful Skirmisher Cavalry "Moorian Nobles"

Troops Class (Just for Convenience)
Mighty
Powerful
Greatful
Great


This mod is in progress. It will take a quantity of time to complete.
This introduction will be updated later on.
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Berkians


"Berkians, who just moved to far north of Martyres from their home, have to make a choice in this chaotic world.


Should they remain as barbaric being living life as pirates? Or should they become dominators of the north accepting more civilized culture just as their far brothers have already done?"



Berkians, the most notorious tribe for their remarkable piracy around Heimland, in the far north of Martyres, have just set their own capital and gathered under a new chief. And this affected on the barbaric tribe who only knew blood and slaughter to become civilized just like their far brothers have done in the south.

However, though they may have accepted southern culture and became civilized a little, the brutal roar of their Nordic gods is still fully filled in their hearts. For now, it seems that they are united under a strong leader but the friction between the ones who insist the open-door policy and the ones who claim to keep their tradition is already about to explode.

In addition, they face the endless threat of conversion made by King Karlbis from the southern kingdom Karls. Berkians remember the horrible result of the war which King Karlbis caused to their brother tribes in the name of so-called "religious reformation".

But, Berkians are still descendant of the great Heimland, and they will not fear any threat. With King Ragnarhar, the legendary pirate, it's just a matter of time before they become a dominating tribe of the north who can withstand the threat of the south.

Let's set a shield wall! Berkian warriors united as one will never crumble!

Culture : Nordic Migrators
Religion : Nordic Paganism
Unique Troop : Royal Huscarl / Heimtegar


Forgotten Lore - Credits

Forgotten Lore - Credits

Feature 2 comments

Forgotten Lore - Mod Feature (15-01-16) Its WIP so always change

Comments  (0 - 10 of 224)
Guest
Guest

tell me if i can wait for releas or i can kill my hope now :(

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Nabi25
Nabi25

Pleeeeease release this mod

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Scy_The
Scy_The

More like forgotten mod ._.

Reply Good karma Bad karma+11 votes
JBovi
JBovi

Everytime I find a mod I would really like to play, the mod isn't finished or it's dead :(

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UncleMiguel
UncleMiguel

honestly, you should ******* expect it, no one finishes their ******* mods on this piece of **** website and if they do, it's only ******* multiplayer

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Guest
Guest

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Felix_Maximus
Felix_Maximus

mod dead?

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Hybryd576
Hybryd576

I had hopes for this mod. Now I hope that you'll revive it.
I watched it from the beggining, pretty sad that it's dead now.

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EXU_SKULLY
EXU_SKULLY

don't dare to die!

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thelowkey
thelowkey

pls senpai release date

Reply Good karma Bad karma+3 votes
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