FAQ

How do I install the mod?

Just unzip into your Modules folder like with any other mod. Version 1.161 of Warband is required.

Can I play my existing save with this mod?

Unfortunately no, this is not save game compatible with Native, Diplomacy or any other mods. The different versions are also not save game compatible, so if upgrading to a later version it is necessary to start a new game.

Can I transfer a troop tree I have customised to another save?

Not at this time. Maybe the save game editor will work if you select heroes and non-hero troops in the transfer option, but I haven't tested it (back up saves before trying anything). I will look into making this possible.

Can I combine this with other mods?

The short answer for most of you is no. A mod developer, who has experience using the module system, potentially can merge this mod into their own or another they have source code for. If you are simply a player who would like to combine this with your favourite mod, then I'm afraid you're out of luck, there are no simple tools for achieving this.

If I add new items to the mod, how can I make them show up in the troop customisation options?

As of 24/08/2017, any new items added to the mod (whether by Morgh's, text editing, module system, etc) should show up automatically as long as 3 conditions are met:

1. The merchandise flag is set

2. The value is set to greater than 0

3. The item is placed before itm_items_end

I've found a bug in your mod, what should I do?

Bug reports are extremely helpful in getting the mod stable and polished. Please check this link to see if your big has already been posted:

Docs.google.com

If not, or if you can think you can provide more detail or helpful additions like a save file or screenshot, use the following form:

Goo.gl

Uploading a file is totally optional. The more detail you can provide the better.

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Custom Troop Trees (03/09/2017)

Custom Troop Trees (03/09/2017)

Full Version 54 comments

Requires Warband version 1.161 or higher. Has Diplomacy as base. DO NOT PLAY WITH WSE. NOT COMPATIBLE WITH SAVES PRIOR TO THE 13/08/2017 VERSION. Contains...

EXPERIMENTAL - CTT with Freelancer (08/09/2017)

EXPERIMENTAL - CTT with Freelancer (08/09/2017)

Full Version 4 comments

Experimental (read: untested) merge of CTT and Freelancer 1.5 (which includes Diplomacy). Requires Warband version 1.161 or higher. DO NOT PLAY WITH WSE...

Patch - Battle AI Fix (Read Summary)

Patch - Battle AI Fix (Read Summary)

Patch 2 comments

During the development of the latest version of the mod (03/09/2017), I messed around with the battle AI for testing purposes with the result being it...

Patch - No Banner Fix (Read Summary)

Patch - No Banner Fix (Read Summary)

Patch

Fixes bug in saves from 24/08/2017 version in which the player doesn't get a banner even though they shouldn't. Intended to be used with the 03/09/2017...

Custom Troop Trees (24/08/2017)

Custom Troop Trees (24/08/2017)

Full Version 11 comments

Requires Warband version 1.161 or higher. Has Diplomacy as base. DO NOT PLAY WITH WSE. NOT COMPATIBLE WITH PRIOR VERSION SAVES (sorry). Contains full...

Custom Troop Trees (13/08/2017)

Custom Troop Trees (13/08/2017)

Full Version 21 comments

Requires Warband version 1.161 or higher. Has Diplomacy as base. DO NOT PLAY WITH WSE. NOT COMPATIBLE WITH PRIOR VERSION SAVES (sorry). Contains full...

Comments  (0 - 10 of 452)
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NaikJoy
NaikJoy

So which Warband mods do implement this one? Custom Troop Trees

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thetruetayntor
thetruetayntor

can anyone help me find the old manual text swap thread that allows custom recruits to be hired in villages your faction now owns?

its proving extremely elusive..

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Principe_de_Monaco
Principe_de_Monaco

Is it possible to somehow put this mod in the red wars?

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donzekane
donzekane

I enjoy seeing how many people come here spitting weird suggestions like "jedi armor" and God knows what else.
(To those people) Man, you can just pick a mod that has that and merge it with this one! Oh, you have no clue how? Go and learn, there are plenty of guides.

Back to the subject, dear dev,
The A6 Troop promotes from desert bandits... how in the world did you manage this? :)) I spent like 50 hours enjoying this mod until I saw the A6 Troop in an army and gained an acute addiction to bashing my head on a wall. I think I also saw A4 Troop / B4 Troop too... man this is a mess...

Also, idk if it's Diplomacy at fault or your work, but 1) the "rescue or ransom" mission always uses "she" (tho the person who is imprisoned is always a lord lol) and 2) What's with the rhodok deserters training from forest bandits, lol? Shouldn't those be the SWADIAN deserters? Idk at this point...

Other than that, awesome work! :D

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NaikJoy
NaikJoy

It would be a joy if this mod were to be updated..

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Keor
Keor

A few suggestions :
- Adding new equipments (lightsabers and jedi outfits, roman empire armor and weapons, samurai and ninja, etc.)
- Giving more realistic, evolutive, and balanced prices to all equipments (some are more expansive than their better counterpart, prices are weird in general).
- Adding the possibility of suffix for troops names (prefix is already possible, but if you want to give them names in other languages than English where adjective is placed after the name, it's just weird).
- Fixing A6 troops.
- Adding an option that could allow the player to rename units (Example : I rename a squad of one man, I call it "Champion of the king". I rename a squad of ten men, I call them "Praetorians"). You can already rename your type of units, but you can't rename your Units themselves, the one that appear in the log during battle and that shows : "Sarranid Archer has been killed by Huscarl".
If I rename of of my units "Sponge Bob", it would show "Huscarl has been killed by Sponge Bob". That's a simple modification (in theory, maybe not easy to modify), but that would bring a great deal of personalization.

Last update was in 2017, and since there's Bannerlord, there's little chance for a new update, but it could maybe give ideas for a new Bannerlord mod at least.

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