The story covers the time from the arrival of soldiers to the nuclear explosion in Black Mesa Research Facility. 5 hours of gameplay, 34 maps totally. The working title was "Soldier's Adventures".

RSS Articles
Half-Life: Field Intensity Update 1.6

Half-Life: Field Intensity Update 1.6

News 17 comments

Anniversary update two years since the initial release. Featuring LD pack, bugfixes, level-design improvements and more!

Half-Life: Field Intensity Update 1.5

Half-Life: Field Intensity Update 1.5

News 15 comments

Anniversary update after one year since the initial release. Featuring gameplay additions and level-design improvements.

Public discord server

Public discord server

News 1 comment

We invite you to join our newly created Discord server.

Players Choice - Mod of the Year 2022

Players Choice - Mod of the Year 2022

Feature 26 comments

The voting period for the Top 100 mods has closed, and it's now time to announce the winners of the 2022 Mod of the Year Awards, as chosen by you!

2022 Modding Year In Review - Quarter 1

2022 Modding Year In Review - Quarter 1

Feature 6 comments

Check out our breakdown of the top modding headlines from January to March 2022!

Half-Life: Field Intensity Update 1.4

Half-Life: Field Intensity Update 1.4

News 7 comments

Half-Life: Field Intensity v1.4 is now available! With bugfixes and improved level-design.

Half-Life: Induction 1.3 released

Half-Life: Induction 1.3 released

News 12 comments

Revisiting and updating Half-Life: Induction after many years.

Half-Life: Field Intensity Update 1.3

Half-Life: Field Intensity Update 1.3

News 9 comments

Half-Life: Field Intensity v1.3 is now available! It's been more than two months without updates. Time to fix it! In this update we focused on QoL changes...

Field Intensity Enemies

Field Intensity Enemies

Design/Concepts Tutorial 7 comments

Discussing variety of enemies and their abilities in Field Intensity. Beware of spoilers!

Field Intensity Arsenal

Field Intensity Arsenal

Design/Concepts Tutorial 4 comments

Discussing variety and expediency of Field Intensity weapons.

Half-Life: Field Intensity Update 1.2

Half-Life: Field Intensity Update 1.2

News 7 comments

Half-Life: Field Intensity v1.2 is now available! In this update we focused on providing more visual and audial hints for the player to minimize an amount...

Veni, Vidi, Video - DBolical YouTube Roundup Mar 28th - Apr 1st

Veni, Vidi, Video - DBolical YouTube Roundup Mar 28th - Apr 1st

Feature 2 comments

Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!

Field Intensity Environmental Storytelling

Field Intensity Environmental Storytelling

Level Design/Theory Tutorial 2 comments

Examples of environmental storytelling in Field Intensity narrative.

Field Intensity Recurring Level-Design mistakes

Field Intensity Recurring Level-Design mistakes

Level Design/Theory Tutorial 3 comments

Describing Field Intensity level-design problems and seeking for possible solutions.

Half-Life: Field Intensity Update 1.1

Half-Life: Field Intensity Update 1.1

News 9 comments

Half-Life: Field Intensity v1.1 is now available. We've gathered a lot of feedback and watched some video walkthroughs to find out what parts of the mod...

Current situation and some news

Current situation and some news

News 10 comments

Hello friends. I was not sure if I should make this post. I was thinking that a page about Half-Life modification is not a place for bringing up other...

Half-Life: Field Intensity Release

Half-Life: Field Intensity Release

News 32 comments

The v1.0 of Half-Life: Field Intensity is public and ready for download.

New Name and Release Date Announcement

New Name and Release Date Announcement

News 11 comments

After over 13 years of development, during school, high school, job, despite procrastination, freezes, hiatuses, worldwide pandemic and many other real...

It's about coding too, not only mapping

It's about coding too, not only mapping

News 12 comments

Soldier's Adventures will use its own game libraries instead of original Opposing Force ones.

Alive and Sort of Kicking

Alive and Sort of Kicking

News 6 comments

We're happy to tell you all that we're back on our tracks!

The June Break vol.2

The June Break vol.2

News

A few thing you must know if you are interested in the development of the Soldier's Adventures mod.

The June Break

The June Break

News 5 comments

Due to exams, we can not work yet fully operational. Work will resume in early July.

Opposing Force 10th Anniversary Update

Opposing Force 10th Anniversary Update

News 3 comments

10 years after the release of Opposing Force... And some new media here.