This is a personal extended mod based on XWWII 2.6;
I'm developing it and will release a demo on 2021.11.10;
The next version would be released on 2022.04.10;
Hello friends, glad to announce that I released the stable version of "XWWII: Forgotten Battles" V0.1, as you known, it's the fixed version of the previous V0.1, but many new features had been included into the new version, so, don't download the previous one anymore;
Change log:
0.Added 26 vehicles,15 handweapons,5 new singleplayer maps;
1.Some new crosshair icons;
2.Many ironsights remade(remain the textures);
3.23 maps had been remade;
4.Trains, Amoured trains, dragged artilleries added;
5.Soldiers hippacks and backpacks remade;
6.Die-hit animations improved;
7.Die-hit effect improved;
8.About 42 map buildings/vegetations added/fixed;
9.Some bugs fixed;
10.The AI in 2 Soviet-Finland war maps fixed;
I need some suggestions; Which Iron Sight would you guys choose??
Some features about this mod;Some features about this mod;
This is a new version, mainly improved: - 8 new maps; - some new weapons,vehicles;
I fix the XWW2_Battleaxe and add 8 new maps; Some maps are modded based on the maps from bf1942 original version;
This is a re-fixed version based on the "XWW2:Forgotten Battles v0.1 Stable Version";
Hello friends, glad to announce that I released the stable version of "XWWII: Forgotten Battles" V0.1, as you known, it's the fixed version of the previous...
This is the first version of XWWII:FB, I try to add some new features which never appear in other BF1942 mods; The total battle simulation is designed...
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Also just for fairness, i would suggest lowering the direct damage of the Japanese infantry mortar because I just tried it, it can kill a Sherman in two shots.
Hi, the Dieppe Raid map crashes on startup.
Dieppe Raid map crashed has been reported by some players, but I didn't meet with that on my computer, so I can't find the error, I'll try on other computers later to locate the error;
How to delete smoke?
Hey, great job!
But please add the type100 to Japanese officers, it's too unbalanced that everyone else has smg and not the Japanese. Give them a fair chance against the Americans, which will still be superrior in rate of fire
Good mod, I loved the detail of the 2D iron sights, personally I think they look great.
I leave a suggestion, it would be great if they could add maps set in the Spanish civil war, even if it is not part of WW2, it would be good to see Spanish weapons such as the astra 400, astra 900 and super azul pistols, the labora-fontbernat m1938 SMG and the Spanish mauser m1893, mauser oviedo m1916 and the tigre rifle, as well as adding tanks and planes used in this conflict.
Again very good mod keep it up mate.
Hey great work! I have some suggestions after giving the mod a quick try:
1. The color of the german uniforms and tanks on some of the maps is a little too blue-greyish. The color used would be prefect if you ever make some maps with the luftwaffe field divisions! however, you should tone down the blue color quite bit in the german grey.
2. some of the grey panzer textures still have afrika markings, you should try to remove these.
3. The new running animation is a little rough, you should probably just go back to the vanilla running animation. Also noticed the US helmet seems to be tilted too far forward and doesnt really sit right on the head.
Zitadelle map crashes
Bug Found : the wrong AITemplate of vehicle_towed_cannon_mod;
Won't crash in next version;