I have just finished editing the 2da files that list the music, sounds, placeableobjects, placeables and loadscreens to include references from both games ( for both games ) ie : k1 version and k2 version for both mods I am working on.
They are edited in such a way that when updating the new entries I will be able to simply take the original number being used in the maps and simply add the amount of entries that were originally in the file.
This will require me to go and re-edit every .are, .git and .ifo file, but it will be worth it as currently there are some very strange environmental sounds being used in the wrong places, quite funny though.
Thor110