Cancelled unless somebody wants to port whatever I make when it is finished backwards to K1's engine any time in the future, they are welcome to provided credit is given of course.
Cancelled unless somebody wants to port whatever I make when it is finished backwards to K1's engine any time in the future, they are welcome to provided...
k1 expanded galaxy project
I have been preparing various GitHub Repositories for both mods and other projects for the Yavin Demo as well as organising my files and committing it...
preparing for the yavin demo
I am back after a short break to continue work on the project.
back to the galaxy!
I have made a Discord for the project which will serve as a place to talk about Beta testing the mod and story ideas.
expanded galaxy
My thoughts on porting K2 to the K1 Mobile Version, while working on the Expanded Galaxy Project I decided this could be a possibility.
k2 mobile port
I have begun to release some of the tutorials I am writing alongside the development of the Expanded Galaxy Project.
kotor modding tutorial series
This is an idea I had while working on the Expanded Galaxy Project to trim the game down to it's bear essentials and then use that as a template to combine...
odyssey total conversions!
An article on my thoughts about retro-actively fitting the Odyssey Engine to be used for Total Conversion modifications.
retro-fitting the odyssey engine
I thought I would post an article here about the Expanded Galaxy Project.
the expanded galaxy project
A short article on the Expanded Galaxy Project for both KotOR games that ports all levels from both games to both games.
expanded galaxy project
This tutorial is intended to go alongside many of the files I am releasing to help people make an abundant amount of new levels for the game as well as...
streamlining module creation
This is where I will post all articles pertaining to the K1 portion of the Expanded Galaxy Project.
k1 to k1 update.
This is an announcement for the release of the Resource Pack for the Total Map Conversion for all maps from K1 & K2 to both games.
beta resource release
I have uploaded example files for the tutorial I wrote on how to port a module from the first KotOR game to the second and the steps can also be followed...
streamlining module creation
Preparing to build a storyline for both the KotOR games, this will no doubt be a lengthy and time-consuming process.
preparing to build a storyline
An update on the Expanded Galaxy Project which is ready for release once I have set up a website for the project, I am also reaching out to the community...
expanded galaxy project kotor 1&2
A quick update on the progress made so far over the past day or so as well as anything I might have missed.
exile's expanded galaxy & revan's eternal empire : new codenames
A bunch more screenshots of the K2 to K1 conversion, all modules have been made, Dxun, Dantooine and Telos areas with Foliage or Terrain need converting...
more on the k2 to k1 conversion.
Here is an update on the K2 to K1 conversion, so far everything up to Nar Shaddaa prepared.
k2 to k1 update.
The doors are now there on Telos in K1, just to finish making the modules.
k2 to k1 conversion
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