The Clone Wars Holdout Factions is a submod for Empire at War Remake and explores Clone War era remnant factions intervening in the Galactic Civil War. Players can guide the Confederate Holdouts in forgotten corners of the Galaxy or bring the Republic Hardliners back into prominence, defeating old and new enemies alike. The time is right for their resurgence under your leadership!

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Kazdan Paratus
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Guest
Guest - - 689,799 comments

How does he fit into the story of the republic hardliners, how did he join?

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Did you read the description in the image? He was found on Raxus. In the future, I may limit his recruiting to there, but for now he's recruitable anywhere.

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Description

The first Hardliner-aligned Jedi hero of the GCW era, Kazdan Paratus, joins the Republic Hardliner roster!

[Featuring a full voice-over implementation of 40+ lines!]

When Order 66 devastated the Jedi, many of the survivors found their new lives difficult to cope with. The Aleena Jedi Master Kazdan Paratus escaped the murderous Clone Troopers, but the reality of Order 66 and the loss of the Jedi destroyed his sanity. He hid within the industrial wasteland of Raxus Prime, succumbing to his delusional state and living a bizarre life of denial and fantasy. However before Order 66, Kazdan was a competent warrior who participated in many Clone Wars sorties. This training hasn’t entirely faded- but make no mistake that he’s a burden without support. His mass driver rounds don’t damage shields at all, so he’ll be useless until they’re cracked or the hardpoint is taken out. Furthermore, he carries a few debilitating weaknesses with some hidden strengths.

Fleet Affects:

Insanity: Master Paratus imposes a -30% movement penalty and -15% damage penalty on all ships due to his unhinged, ranting orders.

Droid Affinity: Kazdan was an antisocial savant with droids in his youth at the temple. Now, they are his only companions. Any droid units on the field with him gain +10% movement and +25% damage. Droid units are immune to his insanity debuff.

Master Mechanic: All ships, covette and above, gain a +20% hull bonus alongside a 10% increase to shields.

Credits
Thanks for the discussion by Niko for his thoughts on role development and loadout ideas!