This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
The Lucrehulk battleship now has a unique model. Both the control ship and the battleship now have a different hardpoint layout.
Control ship:
26 quad turbolasers, 6 on the rear structure, 20 in the trench.
8 laser cannons on the coreship.
Battleship:
38 quad turbolasers, the 12 additional QTLs are located in the front gap with forward facing fireangles.
8 laser cannons on the coreship.
8 quad laser cannons in the trench.
Our discord community: Discord.gg
Our Patreon: Patreon.com
These 2 different Lucrehulk will make a fine addition to my fleet
I still find it funny as hell how a mod which original purpose was to simply overhaul the base game will soon offer the best clone wars experience.
Hard to tell from the huge size difference playing with my eyes, but I think I see -turrets-! :O
My imagination just going wild here, but it would be awesome if there was a special "melee" attack ability where the cargo manipulators could grab "smaller" ships *cough*venators*cough* and crush them into balls of steel wool.
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