This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Getting my shit pushed in by the Rebellion
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Mike Pence
Mike Pence - - 3,288 comments

1:37-1:50

That was...

Beyond words, sir.

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HelloImMoonMoon
HelloImMoonMoon - - 341 comments

GJ J!! you are truly a master!!

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Corpus_Callosum
Corpus_Callosum - - 418 comments

I don't want to be "that guy", but shouldn't the smoke from the concussion missiles stay there indefinitely?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Yup. I also like to keep atleast 2 frames per second whenever possible.

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Corpus_Callosum
Corpus_Callosum - - 418 comments

I understand why, just asking about what would actually happen

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Apparently moddb decided not to make this vid HD, here is it anyway:

1080P: Youtube.com

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pincuishin
pincuishin - - 572 comments

J I asked this before but I forget where do you plan on neutering or changing the consortium? I wont get into how horrible they are story wise but almost always in GC its nothing but facing consortium who spams 30 aggressors early game because they dont require research then they corrupt everything so I never even wind up facing the rebellion as the consortium usually winds up virtually killing them off before I get to them.

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DarthSolous
DarthSolous - - 528 comments

*force chokes you for failing to defeat the rebels*

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Glandor
Glandor - - 76 comments

YEAH!

As a Rebel player you have no idea how satisfying it is to see that many victories go up in smoke. :P

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george76
george76 - - 1,283 comments

you rebel scum, you will pay for that remark prepare to have your house bombarded by concussion missiles

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Mike Pence
Mike Pence - - 3,288 comments

I second that, be sure it's a full salvo.

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Maxyms
Maxyms - - 511 comments

SEND IN THE GOOAATS!

Wait, that's not the correct line..

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Glandor
Glandor - - 76 comments

*Pulls out notepad* Note- Just found a new shipment of concussion missiles

Expect heavy resistance

Deploy the wookies

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murauder
murauder - - 3,669 comments

Marcross missile massacre.

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GrimSheeper
GrimSheeper - - 670 comments

In my opinion your mod makes empire at war a HD Remake of professional quality.

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Flashy_3
Flashy_3 - - 322 comments

Merry Christmas!

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ArvisTaljik
ArvisTaljik - - 60 comments

Glad to see my new and remastered textures being put to good use! :D

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Worth the hassle for sure!

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TheJ3VS
TheJ3VS - - 40 comments

I just have one question: Will this music be in the mod... or did you just put that over? Haha

Merry Christmas!

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MiWadiAddiction
MiWadiAddiction - - 718 comments

Still so happy to see the same ship type jumping in at different levels/elevations. :)

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BernieBerns
BernieBerns - - 185 comments

The music wasn't needed. :P

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darthkrei
darthkrei - - 11 comments

I have a small suggestion for your mod. Capital ships normally require a fighter escort, otherwise they are sitting ducks for bombers and enemy fighters with no real way to fight back. An improvement might be to give capital ships a couple of flak gun-like turrets with a small AOE on it so that they can hit fighters. Maybe not enough to fend off hordes of bombers and fighters on their own, but enough that they are not taken down if they are without fighters. Of course this might be reserved for star destroyers and Mon Calamari or higher tier ships but that is for you to decide.

That being said, I love what you've done with the mod so far. The visuals alone are fantastic with beautiful planets, impressive ships, and missile/projectiles that are amazing to watch and I can't wait to see what else you have in store for this mod.

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pincuishin
pincuishin - - 572 comments

I second this its inconceivable that they wouldn't have flak guns on any of these ships specially since they are seen in some of the movies. Plus logic

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Description

New Victory, new Gladiator, new ship hights.

1080P: Youtube.com