This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Chelandion playtest (and Niko plays bad) - EAW Remake 4.0
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clustermissile
clustermissile - - 3 comments

It looks and sounds really good in action! Also props to the voice actor I love their work.

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Description

First test ingame of the Hutt Cartels capital ship the Chelandion-class Heavy Destroyer.
This is not the fleet i'd normally send after a defended system nor playing optimally.

Chelandion is a really study ship that has alot going for it but none of it is going amazing.
It has 6 Ion Cannons but they are forward limited only.
It has 4 Single Turbolaser Batteries on the broadsides.
It has arcing missile launchers that fire many missiles but they are not the heavy ones found on the Durran Tan or Victory.
It has only 4 Quad Turbolaser Turrets making it's strongest single weapons.
And it has 6 Dual Laser Cannon Batteries giving it pretty good anti-fighter coverage but like other capital ships it lacks accuracy that would be found in dedicated AA ships.
All in all it's a tanky jack of all trades master of none capital ship whereas the capitals of the Black Sun and Zann Consortium are highly specialized. It can support any kind of fleet in many a role.

Full res vid: Youtube.com