Blablabla replacing secutor with this blablabla asymetrical warfare blablabla large battleship for empire, carrier for consortium and utility ship for rebellion blablabla fits asymetrical warfare idea better blablabla wont spawn fighters blablabla massive battleship blablabla.
If I had to choose between this and the Secutor I would definitely go for this ship so I'm glad with the decision. I wouldn't mind having them both and just adding another Home one type as a build able ship and letting you build two Lucrehulks or something like that but I'm just so glad to see this ship getting added to the mod. The re-make is also better than the original since it follows Fractal's design closer so that is just a huge plus.
oh **** i loved the secutor
and i know its your favorite ship... hmm sad
this ship looks extremly cool too but the secutor is a little bit different. it has this unique angle :D
its your mod but cant you just put both ships in?
same cost, same strength
so that its only there for its awesomniss
Ofcourse I could, but that would be dumb. As IMD said: "adding ships for the sake of adding ships is clearly against the overall mod-concept" I only add ships with purpose.
"blablabla asymetrical warfare blablabla"
I don´t want to be the smart-arse here but he actually said a lot of things that people keep ignoring completely (no offense meant @ Andrewarg, your comment is indeed quite helpfull). It seems that reading descriptions, comments and even the mod-summary is a task that some people fail for no obvious reason.
For the Allegiance, it is the better choice for the empire. It fits with their strategie and gives the mod a greater diversity ( "...blablabla large battleship for empire, carrier for consortium and utility ship for rebellion blablabla..."). As much as I would love to see the Secutor in it, adding ships for the sake of adding ships is clearly against the overall mod-concept.
That said I hope the motivation-server will be back online soon, that we may see this monster fully skinned. Keep up the great work :)
Speaking of that summary it claims you are only adding a "few new units" which I don't know how you define few but that's a bit more than few for me. I'm not saying change your mod in any way I appreciate all the work and keep it up, but maybe change it to something more correct like "This mod wants to keep the original FoC experience by improving graphics, and adding new units that keep close to the original games designs and Star Wars canon.
"T̶a̶r̶t̶a̶n̶ ̶C̶r̶u̶i̶s̶e̶r̶ ------> Custom Corvette"
What's with the Carrack class light cruiser, or do you think that that custom corvette fits better? btw no Lady Ex? or falls that under "Darth Vader Hero" and so isn't mentioned in that list?
That may be true but you´ve got to keep in mind that this is just a game. Balancing is very important.
The alliance and consortium worked most of the time with infiltration and sabbotage to weaken a military superior enemy. This game however is mostly based on actual combat. Therefore all sides have to of an equal military strengh.
Blablabla replacing secutor with this blablabla asymetrical warfare blablabla large battleship for empire, carrier for consortium and utility ship for rebellion blablabla fits asymetrical warfare idea better blablabla wont spawn fighters blablabla massive battleship blablabla.
So, this ship will replace the Secutor?
I feel like I contracted some kind of decease from that post...
That sucks I was actually looking forward to playing around with the secutor but this ship looks good as well.
If I had to choose between this and the Secutor I would definitely go for this ship so I'm glad with the decision. I wouldn't mind having them both and just adding another Home one type as a build able ship and letting you build two Lucrehulks or something like that but I'm just so glad to see this ship getting added to the mod. The re-make is also better than the original since it follows Fractal's design closer so that is just a huge plus.
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This is the POWER of the EMPIRE !
Take a break if you need it man. :P
oh **** i loved the secutor
and i know its your favorite ship... hmm sad
this ship looks extremly cool too but the secutor is a little bit different. it has this unique angle :D
its your mod but cant you just put both ships in?
same cost, same strength
so that its only there for its awesomniss
Ofcourse I could, but that would be dumb. As IMD said: "adding ships for the sake of adding ships is clearly against the overall mod-concept" I only add ships with purpose.
"blablabla asymetrical warfare blablabla"
awesomniss is for me a reason
but i guess its just me
I made this list for the people who are new here, with the ships of the empire in the mod as far as I see.
̶T̶a̶r̶t̶a̶n̶ ̶C̶r̶u̶i̶s̶e̶r̶ ------> Custom Corvette
Vigil Heavy Corvette
A̶c̶c̶l̶a̶m̶a̶t̶o̶r̶ ̶A̶S̶ -------> Gladiator Class SD
Custom Frigate
Interdictor-class Star Destroyer
Procursator Class Pocket Destroyer
Victory SD
Imperial Escort Frigate (Storm Commandos)
Conqueror SD
Imperial Star Destroyer I
Impertial Star Destroyer II
Nar Shadda
Ark Hammer
S̶e̶c̶u̶t̶o̶r̶ ̶S̶D̶ ----> Allegiance SD
Bellator
Tie Fighter /Bomber /Defender /Interceptor /Scout /Phantom /Predator
I'm pretty sure he's said quite a few times that he hates the Interdictor-class Star Destroyer.
Oh :/
I also make another mistake, there will be no tie predators.
T̶i̶e̶ ̶P̶r̶e̶d̶a̶t̶o̶r̶ ---->Tie Hunter
I don´t want to be the smart-arse here but he actually said a lot of things that people keep ignoring completely (no offense meant @ Andrewarg, your comment is indeed quite helpfull). It seems that reading descriptions, comments and even the mod-summary is a task that some people fail for no obvious reason.
For the Allegiance, it is the better choice for the empire. It fits with their strategie and gives the mod a greater diversity ( "...blablabla large battleship for empire, carrier for consortium and utility ship for rebellion blablabla..."). As much as I would love to see the Secutor in it, adding ships for the sake of adding ships is clearly against the overall mod-concept.
That said I hope the motivation-server will be back online soon, that we may see this monster fully skinned. Keep up the great work :)
@ IMD thank you for that comment, I wish more people would make even half the sense that you made, comments like these help keep me sane ;)
Imperial Unit list as of now:
Tie Fighter /Bomber /Defender /Interceptor /Scout /Phantom /Hunter
T̶a̶r̶t̶a̶n̶ ̶C̶r̶u̶i̶s̶e̶r̶ ------> Custom Corvette
Vigil Heavy Corvette
A̶c̶c̶l̶a̶m̶a̶t̶o̶r̶ ̶A̶S̶ -------> Gladiator Class SD
Custom Frigate (Only buildable on Kuat)
immobilizer cruiser
Procursator Class Pocket Destroyer (Only buildable on Kuat)
Victory SD
Imperial Escort Carrier (Only buildable on Kuat)
Conqueror SD
Imperial Star Destroyer II
Predator Star Destroyer (Only buildable on Kuat)
Arc Hammer
S̶e̶c̶u̶t̶o̶r̶ ̶S̶D̶ ----> Allegiance SD
Bellator
Trying to make Kuat somewhat important to the empire. The ships buildable there aren't supposed to be more powerful, but unique in what they are.
Yay another ship revealed or you forgot to upload a pic or video about the predator sd.
No you just missed it, uploaded quite a lot of that ship.
Will the Titan class be in?
Speaking of that summary it claims you are only adding a "few new units" which I don't know how you define few but that's a bit more than few for me. I'm not saying change your mod in any way I appreciate all the work and keep it up, but maybe change it to something more correct like "This mod wants to keep the original FoC experience by improving graphics, and adding new units that keep close to the original games designs and Star Wars canon.
"T̶a̶r̶t̶a̶n̶ ̶C̶r̶u̶i̶s̶e̶r̶ ------> Custom Corvette"
What's with the Carrack class light cruiser, or do you think that that custom corvette fits better? btw no Lady Ex? or falls that under "Darth Vader Hero" and so isn't mentioned in that list?
Executor is replaced by the Bellator if that's what you are talking about. It's plenty powerful enough I think.
Are we going to get the Imperial Star Destroyer I like you had it originally with the only ISD II being Piett?
Yea but wasn't one of the strong points of the Imperial navy their diversity?
That may be true but you´ve got to keep in mind that this is just a game. Balancing is very important.
The alliance and consortium worked most of the time with infiltration and sabbotage to weaken a military superior enemy. This game however is mostly based on actual combat. Therefore all sides have to of an equal military strengh.
I'm drooling.