This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Select torpedo sphere.
Right click hostile object you want despawned from game.
Torpedo sphere will now execute DespawnObject.exe using 188 proton torpedoes.
Basically one shots every capital ship that isn't a star battlecruiser. Those venators didn't stand a chance, every last one got one-shot. Torpedo sphere torpedoes do shield damage, which is loreful, but it's also relevant because it means you can use this to attach things like the Viscounts shields, and take them down. Will still take multiple volleys to take down those shields, but it'll be a useful burst damage tool. 25 pop points per torpedo sphere. 24 TIE fighter squadrons and 24 TIE bomber squadrons protect the torpedo sphere.
It looks just like the retarded brother of the Death Stars.
You say that, but you can build 40 torpedo spheres for the build cost of the death star, and I'll tell you right now 40 torpedo spheres is a lot more dangerous than one death star.
Then again you can also build 250 ISD 1s for the cost of one death star so I guess that's not a very solid argument.
I said nothing about its cost effectiveness, but I have to agree, that despite its looks, it can pack a mean punch.
Id still rather have 250 isds. I like to spread my firepower
so what about instructions for counter it XD
Get on any side except its front, you win. Easy.
Another major problem woth the concept, which is why i probs will never build them
how many of this spheres are requied to kill the executor/eclipse?
Could you recolour the top half to red? I mean we gotta catch 'em all with this bad boi :D
XDDD
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