So is anyone going to talk about that Venator that's going down in the background? Is that the death clone, a prop, movement of a crippled ship? It looks like it was basically crippled and it's getting dragged into the atmosphere by gravity. If that's the actual death animation that is absolutely AMAZING.
I think the most important thing to keep in mind when making deathclone animations is that the ship itself needs time to get moving, so accelerate it very slowly, then move it away from the playfield. Down is the popular direction to move units towards, but some ships like the nebula sd and procursator move up. The speed and acceleration is really the important thing though.
The venator itself has 2 death animations, one short, one long, where it plunges downward very slowly. I don't actually like them that much since they're both gravity reliant to look proper. If there's no planet on the bottom to drop down to it looks kinda weird, but there's only so much I can do with ship deaths. I try to give each deathclone something unique, but sometimes like with the venator, I just run out of ideas and I compensate by giving it 2 death animations instead. It's good enough, but it can always be better.
Imagine being in the city and just looking up at this......
So is anyone going to talk about that Venator that's going down in the background? Is that the death clone, a prop, movement of a crippled ship? It looks like it was basically crippled and it's getting dragged into the atmosphere by gravity. If that's the actual death animation that is absolutely AMAZING.
That's definitely the deathclone animation.
Wow thats really impressive that you can make it do that in a realistic manner
I think the most important thing to keep in mind when making deathclone animations is that the ship itself needs time to get moving, so accelerate it very slowly, then move it away from the playfield. Down is the popular direction to move units towards, but some ships like the nebula sd and procursator move up. The speed and acceleration is really the important thing though.
The venator itself has 2 death animations, one short, one long, where it plunges downward very slowly. I don't actually like them that much since they're both gravity reliant to look proper. If there's no planet on the bottom to drop down to it looks kinda weird, but there's only so much I can do with ship deaths. I try to give each deathclone something unique, but sometimes like with the venator, I just run out of ideas and I compensate by giving it 2 death animations instead. It's good enough, but it can always be better.
This is pretty cool. I didn't know that we were getting clone wars factions. Will we be getting GC maps for clone wars era or no?