Since the advent of vast network, amateur modification-adaptation Call Of Misery began to appear a huge number of edits and additions from users are not related to the development Of Call Of Misery, a means then normal players who have the desire to bring something this amazing in its idea project. Various models of ammunition, a dynamic relationship of groups full a-life throughout, Chernobyl Exclusion Zone and even a hiking tent in the compartment with the lamp, which complements the already insane immersion in the atmosphere of Misery. Unmissable and custom edits in the direction of game balance and trade. This is just a small listing of those addons and edits that are present in the Echo Of Misery. Our team is intensively working in order to optimize the interaction of a greater number of additions without loss of performance, logic, and the stability of the game and conducts independent work on adding brand new content.
Features Echo of Misery
• Significantly improved the graphical part;
• Augmented component of the gameplay;
• Improved sound of the game;
Echo of Misery is based on the Call of Misery + Assembly from 0.7 Xameleon201
Team Echo of Misery
1. Maxim Sniper (Maxwell Valentine)
2. Nikolai Korobkov
3. Anton Shemyakin
4. Matthew Naumenko (Green Beetle)
5. Ivan Karpov
Future plans: adaptation Call of Chernobyl 1.5 and Misery 2.2. And also, the addition of various modifications to extend the gameplay component.
•The release of Call Of Misery became the starting point in creating new additions and adaptations to the widely popular Call of Chernobyl platform. The popularity of the platform is rapidly gaining momentum, and the number of graphics, weapon and gameplay add-ons is just off scale. Echo of Misery became the assembly of add-ons, allowing to combine all the most popular and large-scale additions in one project. The modification offers players dynamically developing relationships between the Zone groupings, new elements of stalker ammunition, a complete simulation of life throughout the Zone and even such seemingly small things as a tent with a built-in flashlight.
In addition to the adaptation and filling of the game with the help of third-party authors, the Echo of Misery team adds their own experience, not forgetting to monitor the performance and optimization of the adapted add-ons. The project is based on the Freephone platform Call Of Misery, added the STCoP weapon pack, the addon with the new Outfit outfit and all the gameplay resources of the v 0.7 build from the Xameleon201.
And More :
Optimization and start-up tips:
A-life simulation is enabled in every location, even if you aren't there. Unlike standard, simple A-Life, stalkers here do not just walk around the zone...