V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
I'm afraid you both will have to wait for a while for this to be released as this is only working well on my DX11 branch which is not ready by now. In DX9 the IR effect sort-of works but doesn't look that good, plus is heavily demanding in terms of excessive loading times which is not so cool IMHO.
They have! You can even adjust the level of zoom yourself. That has always been the case since DS 1.1. The only thing is that image quality (in terms of resolution) will drop the more you increase the zoom magnification.
I sooo cant wait for this to surface.
Yes I just want these shaders right now :(
I'm afraid you both will have to wait for a while for this to be released as this is only working well on my DX11 branch which is not ready by now. In DX9 the IR effect sort-of works but doesn't look that good, plus is heavily demanding in terms of excessive loading times which is not so cool IMHO.
Scopes still don't have this effect, am I right?
Upload.wikimedia.org
Static2.wikia.nocookie.net
Snarkybytes.com
(zoom only in the scope itself)
They have! You can even adjust the level of zoom yourself. That has always been the case since DS 1.1. The only thing is that image quality (in terms of resolution) will drop the more you increase the zoom magnification.
Very good!
Burning up.
Meltac... are you about to shoot this guy in the wang? Thats not very gentlemanly :p
Zone PREDATOR =)