V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
A collection of effects I ported from different sources into ShoC. So far there is no plan if and when to use them in-game. Suggestions for possible applications are welcome.
Maybe when you are trapped in a certain type of anomaly? Or maybe something that would come on when it rained, perhaps tone it down a bit for that case.
The effect should simulate a frosted visor. It's not yet perfect but could maybe be used in the early morning after a cold night, when wearing some seva or ecolog suit.
In this way, i see it after a sleeping bag use.
Interesting.