V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
Great looking DDoF, might just be me but feels like its maybe coming to the foreground a little far might look better if that APC in the background isn't blurred or blurred less. Otherwise looks super good.
Great looking DDoF, might just be me but feels like its maybe coming to the foreground a little far might look better if that APC in the background isn't blurred or blurred less. Otherwise looks super good.
Thanks, yes the blur curve is not yet very well balanced - there's still a lot of room for refinements for you to apply here :P