V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
Some more, rather cool light effects caused by the indoor light shaft system I'm experimenting with (won't be part of DS 2.0).
Yes, great idea! More of these stunning effects!
that looks the business.
Won't be part of shaders 2.0? Sad panda :(
Sorry, but this feature requires some serious work to become mature, that's why I won't be able to finish it soon. But you'll have plenty of other nice effects in DS 2.0 :-)
I'm completely okay with it taking time, and understand that... but now I'm really interested in whether this was a side project for the shaders, or if this had to make the cutting room floor so that the 2.0 could be readied for a release... :D
A little of both I'd say ;)
Glad to see you're still working on this mod. :)
I do! It's just I don't have the time I'd need to, unfortunately...
That always sucks. :P Hopefully everything works out, though. :)