Foregoing the storyline, as it's a DOOM-like game. It doesn't need a story, other than demons, big guns, and lots of firepower.
It’s been well over 5 years since I released Episode 1 of DOOM: Legions Revisited. It was rushed, and not strongly tested. I was in college at the time, and with finals/graduation approaching, I tried my best to get something out there, with lack of interest slowly eating away at me. Now, since I’ve been working on other projects, and honing my skills, I’ve returned back to this project. I believe I had a wind of motivation a few years ago, and I rewrote the engine, with bug fixes, and it eventually went to the DOOM: Legions of Hell (SDL) version. Now, I will be finishing up this mod, with all new levels (except a few I kept, and will be polishing for the updated engine features). I had an additional mapper help me out years ago, and none of his maps ever saw the light of day. Well, I kept a handful, and am hopeful these will be coming with the new release.
I have no maps at this time, but they are in a rough sketch at this time. I will hopefully post some screenshots, and more news as I continue to figure out this site, and continue to work on the project.
I have begun working on this game again. Updating the framework to Wolf4SDL 1.7 and adding all kinds of features and bug fixes. This has been LONG overdue...
I completed my tests of all the maps. Fixed a lot of bugs. What's next? Christmas day.
Episode 1 is released as of Dec 25th, but I have a version 1.01 currently awaiting authorization. It fixes a few bugs and removes the installer that doesn't...
I have had several more bugs squashed in the game, and it is about ready to go. Unfortunately Episodes 2 and 3 are not complete, and will not be in the...
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Fixes abnormally slow movement, no installer (which some older versions of Windows did not like, also the gun bobbing is a bit better now
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