Doom K is my project in the works for almost 3 years now. It is a mod of Doom 2, where you have the possibility to choose different classes of characters.
New version updated, now gzdoom latest compatibile- some issues fixed
New version of doom K not much changes.Some bugs and issues fixed
First verey release. This is a beta, not completely finished
The new update gives me a lot of script errors . Is there a load order for the 3 files ?
Load order is (as what you can see on zdl or other)
Core
Shades
Weapons
In slade 3 >>> core weapon Shades and launch from weapons
Weapons dont work on gzdoom 4.8.0 an up only on GZdoom 4.7.1
I manage to know why and fix it
This looks super cool, looking forward to it! Also the secret finding sound is brilliant lol.
Looks awesome, great and interesting
Looks interesting
Looks great and interesting.