"After DooM Slayer defeated the Mother of all the Demons, after deciding to stay in hell, he sat on a rock and remembered everything that happened since that Hangar. He remember: The cries of his companions being killed by spectral beings, then, after not hearing any trace of life, he came out, only to realize that what he saw was not an Invasion, nor a Rebellion, was a INFERNAL ATTACK."
This is a compilation of the best features of 25 years of existence of DooM, more than 500 enemies, more than 120 weapons, heaps of objects, many secrets to discover, a homage to the best mods created by the best Modders of DooM.
This mod is being designed for Zandronum (v3), either single player or multiplayer (currently it does not support Deathmatch, but this must be fixed soon), works well in ZDooM, GZDooM and QZDooM, besides being compatible with the version of GZDooM of DooM Touch.
Will be released in the 1.8.0 version, this July 31th (If possible is going to advance to July 4th).
GAMEPLAY DESCRIPTION: "Good Titlemap, let's see, I choose the difficulty dark red, well, we start, what weapons will I have, I have many guns, yes!, Bum Bum bum, die!, that easy is to play this, wait a minute, what is it?, there are many, AAAAAHHH!!!, I have low health, at last alone, I think that explosive mine killed him, damn it!, he is alive, he dies scoundrel!, already died, I am safe, what is it?, no!, not other!, AAAAAHHH!!!
«DooM Slayer was slashed by a time imp»"
The current file size is 204 MB
Current version is the Beta 18.104.22.168
List of some of the mods used:
Features Developed (SPOILER ALERT):
There are many additions, among them are:
Plus other less outstanding features (will be in the user manual (like in Project Brutality)). Actualy weapons don't need reload, but I will attempt to add this in a release after v1.8.0.
Possible Features, Some Developing * (SPOILER ALERT):
Coming soon, since collecting all the credits is going to be the most slow and hard to do in this mod.
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