PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom, PSX DOOM TC and DOOM 64 Retribution, to take advantage of the latest GZDoom versions and add many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom), while looking at the reverse engineered code and existing source ports of these games for reference. In addition to that, the mod is highly modular and contains many *optional* "enhancements" that deviate from the original experience. Depending on your preference, you can choose to play as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom mods.
Contains DOOM 64 CE with graphics and audio addons. Comes bundled with GZDoom 4.6.1 for convenience, but you can use an existing installation of it. Read the readme for more details.
If you downloaded this file and it was missing the DOOM64.BPS patch, please redownload it. I forgot to include it on the original upload.
You can also get it from the Lite version since it's a smaller download.
doom64.iwad can't be opened directly, instead open gzdoom.exe and select DOOM 64 CE from the list.
wtf thats a lot of gigs
75%+ is because of the soundtrack, use the Lite version if you think it's too much.
''Removed The Lost Levels''
wait, why?????
The developer did not approve of their inclusion and had to be removed.
That sucks. Thankfully i still have the previous version 🤫
Damn im glad i kept 203 version. Not gonna lose the whole package since the devs didnt want their precious 9 extra stages playable.
best version atm is only yours Molec.
I have the d64 on steam but nope i will keep using 203 from now on i guess
Just steal the wad from archive.com like me you will get the lost levels