Doom 3 BFG Hi Def (for BFG edition of game) Higher poly models, tga texture sources, soft shadows and effects. Runs mods. High Definition HD
Thread | Author | Posts | Last Post | |
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Suggestions | New Thread | |||
Optimize soft shadows | Kilrha | 2 |
y2keeth - read
Nov 2 2021 |
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Please realizations Mods Enabler for Doom 3 BFG | Alexkander_ | 2 |
y2keeth - read
Nov 2 2021 |
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Bfg Vr compatibility | sunson | 2 |
y2keeth - read
Nov 2 2021 |
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PBR-enabled textures. | SteamFox | 2 |
y2keeth - read
Mar 25 2017 |
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things I could use help on | y2keeth | 1 |
y2keeth - read
Jan 30 2017 |
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Original Flashlight Option | PimpUigi | 3 |
y2keeth - read
Jun 21 2016 |
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Has some thought of exporting Doom 3 to Unity3d Engine? | gctdonayre | 1 |
gctdonayre - read
May 5 2016 |
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Built-in HDR/Bloom shader support. | SteamFox | 5 |
SteamFox - read
Jan 2 2016 |
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Specular and normal maps for blood textures? | SteamFox | 16 |
y2keeth - read
Oct 17 2015 |
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Glitch-inspired mod idea.. | SteamFox | 8 |
y2keeth - read
Oct 13 2015 |
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My own wish list | y2keeth | 1 |
y2keeth - read
Aug 27 2015 |