Call of The Zone is a standalone modification for S.T.A.L.K.E.R. – Call of Pripyat that allows you to explore the Chernobyl Exclusion Zone – a desolate and highly contaminated region of Ukraine that has been abandoned and closed off for decades ever since the 1986 Chernobyl disaster. What has been going on in this irradiated wasteland since then? There are no shortage of rumors and conspiracy theories, each more fantastic than the last. Rumors of mutated wildlife, brainwashed cults, secret experiments, and unexplainable paranormal events abound, as do promises of great riches and wildest dreams coming true for those who are daring or desperate enough to try to break through the cordon. You are about to find out for yourself what is true and what is yet undiscovered, and experience for yourself all the Zone has to offer... or to take from you.
For those who prefer to have relations between factions remain constant throughout the game.
Why are freedom enemies with clear sky? And why is bandits enemies with mercs?
Freedom are also enemies with Ecologists, thats a bit harsh.
They are enemies with the Eco’s for two reasons. Both are only the case in the leadership of Lukash.
1. They think the Ecologists are exploiting the zone
2. The Eco’s are affiliated with the government. Freedom is a kind of anarchanistic faction so they don’t trust an organisation that is controlled by the government.
I was just surprised that the scientific community was added to Freedoms list of enemies. It will definitely make things more interesting.
But freedom are also exploiting the zone?
I thought it was because Freedom ideology is a problem for scientific research
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can you become neutral with an enemy faction by healing their men?
Giving a medkit to a wounded enemy will raise your relations with him individually, which could turn him neutral to you, but not the rest of the faction.
Is there any chance you could tell me, how i would have to edit the drx-dfr-main.script to make ecos neutral to freedom and otherway round ?
The file you want to edit is \configs\creatures\game_relations.ltx
Go to the [communities_relations] section and find the line for ecologists, then under the column for freedom (use a fixed-width font to have the columns line up right), change the -2000 to 0 (or a positive number to make them even more friendly, above 1000 will make them allies). Then, under the actor_freedom column, change that to the same number.
Then on the line for freedom, change the ecologists and actor_ecologist columns to the same number you used above.
thanks a lot mate, but for some reason, i dont have the game_relations in the path you described, but in gamedata/Configs/text/spa
But there is no chart inside the file (i opened it with wordpad); only the following content:
<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
<!-- Communities -->
<string id="ui_st_community">
<text>Faction</text>
</string>
<!-- Actor Factions -->
<string id="actor">
<text>Solitarios</text>
</string>
<string id="actor_army">
<text>Militares</text>
</string>
<string id="actor_bandit">
<text>Bandidos</text>
</string>
<string id="actor_csky">
<text>Cielo Desp.</text>
</string>
<string id="actor_dolg">
<text>Deber</text>
</string>
<string id="actor_ecolog">
<text>Ecologistas</text>
</string>
<string id="actor_freedom">
<text>Libertad</text>
</string>
<string id="actor_killer">
<text>Mercenarios</text>
</string>
<string id="actor_monolith">
<text>Monolito</text>
</string>
<string id="actor_stalker">
<text>Solitarios</text>
</string>
<string id="actor_zombied">
<text>Zombificado</text>
</string>
<!-- NPC Factions -->
<string id="arena_enemy">
<text>Combatiente</text>
</string>
<string id="army">
<text>Militar</text>
</string>
<string id="bandit">
<text>Bandido</text>
</string>
<string id="csky">
<text>Cielo Desp.</text>
</string>
<string id="dolg">
<text>Deber</text>
</string>
<string id="ecolog">
<text>Ecologista</text>
</string>
<string id="freedom">
<text>Libertad</text>
</string>
<string id="killer">
<text>Mercenario</text>
</string>
<string id="monolith">
<text>Monolito</text>
</string>
<string id="stalker">
<text>Solitario</text>
</string>
<string id="trader">
<text>Comerciante</text>
</string>
<string id="zombied">
<text>Zombificado</text>
</string>
<!-- Goodwill -->
<string id="ui_st_relation">
<text>Relacion</text>
</string>
<string id="st_goodwill_enemy">
<text>Enemigo</text>
</string>
<string id="st_goodwill_indifferent">
<text>Neutral</text>
</string>
<string id="st_goodwill_friendly">
<text>Amigo</text>
</string>
<!-- Ranks -->
<string id="ui_st_rank">
<text>Rango</text>
</string>
<string id="st_rank_novice">
<text>Novato</text>
</string>
<string id="st_rank_trainee">
<text>Entrenado</text>
</string>
<string id="st_rank_experienced">
<text>Experimentado</text>
</string>
<string id="st_rank_professional">
<text>Profesional</text>
</string>
<string id="st_rank_veteran">
<text>Veterano</text>
</string>
<string id="st_rank_expert">
<text>Experto</text>
</string>
<string id="st_rank_master">
<text>Maestro</text>
</string>
<string id="st_rank_legend">
<text>Leyenda</text>
</string>
<!-- Reputations -->
<string id="ui_st_reputation">
<text>Reputacion</text>
</string>
<string id="st_reputation_terrible">
<text>Terrible</text>
</string>
<string id="st_reputation_really_bad">
<text>Muy mala</text>
</string>
<string id="st_reputation_very_bad">
<text>Penosa</text>
</string>
<string id="st_reputation_bad">
<text>Mala</text>
</string>
<string id="st_reputation_neutral">
<text>Neutral</text>
</string>
<string id="st_reputation_good">
<text>Buena</text>
</string>
<string id="st_reputation_very_good">
<text>Increible</text>
</string>
<string id="st_reputation_really_good">
<text>Brillante</text>
</string>
<string id="st_reputation_excellent">
<text>Excelente</text>
</string>
<!-- Notifications -->
<string id="st_rank_increased">
<text>Has aprendido mas de la zona (rango aumentado).</text>
</string>
<string id="st_rank_decreased">
<text>Parece que has olvidado cosas de la zona (rango disminuido).</text>
</string>
<string id="st_reputation_increased">
<text>Tu reputacion ha mejorado.</text>
</string>
<string id="st_reputation_decreased">
<text>Tu reputacion ha empeorado.</text>
</string>
</string_table>
I do have the "goozes prefs" mod installed, but i thougt it would not delete any files (but overwriting them of course)....the game_relations is supposed to be there with my cotz 1.1 / 1.2 plain install? Or do i have to extract some .db files myself before ? Sorry for the questions...
You would need to extract the db files, but I'll save you the trouble:
Drive.google.com
Just copy that file to the path I specified above and then you can make the changes.
Awesome, thanks a lot.
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