Who needs so many guns? A diet version of the Arsenal Overhaul addon of Call of Chernobyl for DoctorX's Call of the Zone 1.2.
[Download Minor patches from Description links].
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. .Changelog. .
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[0.3.1]
- Updated Files to run with Community Update 3
- Updated Files to compatibility patch for Rhon's Expanded Questlines addon
- Removed from the Optional Folder "Inmersive Fast Travel" and replaced it
with "Inmersive Fast Travel Revamped".
- Persistent found CTD bug when using randomize button in New Game menu; solution not found yet.
Please avoid using it for the meantime, sorry :/
[0.3]
- Added compatibility patch for Rhon's Expanded
Questlines addon.
- Rebalanced Outfit inventory weights and buffed weight carry bonuses.
- Restored OT3s Pernach missing textures.
- Merged AO Reanimation addon for running animations using devices (binoc, bolt & detector).
[0.2]
- General cleanup of unused files and textures.
- Removed Multitool completely, it no longer can be sold or bought by traders,
no longer spawns in starting gear.
- Removed H&K 416.
- Removed Makarov PMM.
- Removed Groza variant in 7,62x39mm.
- Removed H&K MP5SD and Nimble's variant in .45 ACP.
- Removed Nimble's SVD variant.
- Removed H&K G3 variant. (Not to be confused with H&K G3a3).
- Removed .40 S&W caliber and pistol variants in this cartridge. (Walther P99 .40,
H&K USP40, Beretta 96, Browning Hi-Power .40).
- Renamed and re-chambered M249 to Mk48-1 in 7,62x51mm.
- Restored vanilla Combat Knife model and textures.
- Restored missing TARS101 scope and M4A1 textures.
- Sako TRG-42 now can be spawned in spawner menu, fixed missing sound files.
- Fixed wonky POV zoom in some rifles. |==============================================================================|
. .Foreword. .
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I made this addon based on my personal taste and what I consider that belongs or
doesn't in the zone. If you don't like the options or wanted another weapon
added instead, you're free to add it yourself or if you outright want, delete
this add-on and download the original AO3.1 port from here:
Arsenal Overhaul 3.1 (0.7) for CoTZ 1.2
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Installation: I bet you already know how to - drag and drop in your CoTZ directory.
Make sure you install this add-on after installing the Community Update 2
as I don't know how many files it modified. Should be compatible with addons that don't
modify weapons values and NPC loadout files.
If you experience a bug or crash, please post it in the comments below, so that I can see if
I can find a solution to that problem.
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. .Features. .
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- Reduced weapon variety from 100+ to around 45+ or so in order to avoid clutter
and redundancy while maintaining some of the more unique additions from the
regular AO3 addon.
- Fewer variants/skins at most 2 per gun.
(Weapon setlist inside folder).
- Outfits now have Carry Weight Bonuses.
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. .Credits. .
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I don't take ownership of any of the models, sounds, textures and efforts done
by others to create the original AO3 add-on nor I do for the original CoTZ port.
Original AO3 Team:
- Alundaio
- r_populik
- Darryl
- Gnomus & Ceano
- E.Nigma42
- Morka
- Gaz1k
- Swartz
- Lancew
- HectorShiroi
- Millenia
- CapibaraX
- Mr.Rifleman
- Darkenneko
- Nuor
- Cromm Cruac
- Smurth
- Navaro
- Heffy
- fluffy22
AO3 Centered and Aligned:
- Mahzra
Devices Sprinting Reanimation:
- Strelok1111
Original AO3 CoTZ Port Team:
- attackzone974
- Gleylancer
- XCuzziex
- bmblbx176
And special thanks to DoctorX for all his contributions to the STALKER modding scene.
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Header image its an edit of a fanart made by "Morriperkele"
This sounds good, many of the same, who really cares, but unique and different YES
Good **** however, two things i wanna go through:
1. Removed the makarov? Hope you mean the vanilla one is used instead.
2. If you make it compatible with Rhons' questlines its gonna be dope.
That's all, otherwise great work.
1. Yes, AO3 adds 1 one more Makarov variant, the original CoTZ PB, vanilla PM and the new PMM. I removed the PMM because it was just a redundant addition.
2. I'll look into it, I made this one because I wanted something more out of Vanilla CoTZ on my freetime but aren't Rhon's questlines already integrated in the community update?
no they are not, not yet anyway so a compatibility patch is needed, thanks in advance
Patch is done, you can download it now.
sweet, thanks
Ok, so after some testing, i get the following CTD whenever i roll a random stalker profile (sometimes instantly others it takes a while)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 201
[error]Description : fatal error
[error]Arguments : LUA error: ...r. - call of the zone\gamedata\scripts\alun_utils.script:178: bad argument #1 to 'find' (string expected, got nil)
Hi, I don't recall any of my modifications touching the script_engine nor alun_utils files, I've played my game for a very long while now and haven't encountered that error. Do you have any other addons installed?
I tested it even with a clean install, meaning only using Rhons' questlines and it would still crash like that.
Hi bro,is it possible:
1.some of weapon textures get better? For example, replacing the boring yellow SVT40 texture with AO redux CS mod texture?
2.more classic Soviet weapons? (WW2 or cold war era weapons, reasonable ones of course)
Less guns = better balance.
Noice.
I assume tbis is incompatible with the COTZ Weapon Pack mod which combines STCoP and OWR?
I don't know if it's intentional, but it seems you can't attach scopes to weapon variants (Colt Delta Elite, USP10, Glock 19, etc.). I don't remember if this one happens in the full AO3 addon, but you can upgrade the FN2000 Tactical's missing scope and it'll break the game when you try to aim with a scope attached.