v1.0.1: Fix the issue when using the previous/next inventory keys.
v1.0.1: Fix the issue when using the previous/next inventory keys. Installation: Extract the files in their respective directories and overwrite the old ones.
Most assets were ripped by Nukey. Hendricks266 helped a lot too. Additional credits: Daedolon, Oasiz and TerminX. Special thanks to Joshua and MusicallyInspired.
I will work on a patch with Mark 'TDK' Knight remixes, and a version compatible with DOS so you can play on low-key multiplayer ports.
Installation:
If the Duke Nukem 3D: Atomic Edition game data is not found, then drop duke3d.grp in the same directory as eduke32.exe.
Tips:
Polymer doesn't support all features.
Change the default key for placing a laser tripbomb to "B" (tripBomb).
Notes:
The maps, art, sounds, movies and CON files were ripped from the CD-ROM.
The original maps have the data carried by CYCLER, GPSPEED and mirrors pre-loaded in the memory, and the maps were modified to work with the vanilla game. Warning: There's a problem in this method as the sprite coordinates don't always match their parent sectors, thus if you re-save the maps in Mapster32 their sectors are changed.
The game.con file was decompiled from the SLUS_003.55 file. The useractor definitions were manually added to make it work with the vanilla game, as the actortype[] data don't seem to exist in this version.
i got a question. on episode 4. when Duke picks up something. he seems to say "heh heh heh. what a mess" a lot. is that normal in the game, or is that some kinda bug?
good job :) pc version is better than ps1 frame rate is better on PC
This is great!I'm never had on PC Version on PS1 game,but i'm so glad with your hard work!
Good job!:D
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To Developers: There's a wooden door in Gates Motel through which there is the blue keycard but it can't be opened. I don't think this is normal because I've seen walkthroughs of the original psx version where you can open this door without activating a switch or needing a keycard. Could you fix this in the next update?
Couldn't figure out where to go apparently. Nothing wrong with the game