Hi all, So Diablo II Voidstone is at the end of its Alpha Phase, there is still some things to do, but it is getting there, really looking forward to it myself. I am no longer developing it buy Kain has done an excellent job getting us here. Looking forward to all your comments and feedback, please feel free to join our discord for other updates and to be part of the beta test which will release a week or three before the mod is released here! Our temporary website is up and can be found on our discord. Some documentation is there and Kain is always adding more. These are just broad changes as a teaser! Skills - Each class will now have 42 skills - All skills have been reworked in terms of synergies, bonuses etc Itemization - Itemization has been completely reworked Monsters - Totally re-balanced and a lot more dangerous :) Dungeons - All dungeons have received facelifts and there are some new end game dungeons too! More on those later!

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Hi all, Apologies for any previous bugs, cleared up as many as possible, so far no other bugs have been reported. Please MAKE SURE to DELETE "storm.dll" to avoid any issues, inside the MODS folder of Ancient Voidstone. Also you can now check the 2-SITE Folder for a database of current recipes, uniques, sets, runewords etc just as with VS-Ancient 4.x Please feel free to continue with commenting. Many Thanks Ascended Peace

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Voidstone Ancient MOD v5.1.0.5 **(LATEST - Full Re-pack)**
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tanjiezh
tanjiezh - - 32 comments

D2R won't support any mods that injected codes straight into the game, that means .dll plugin files will not work on D2R, things rely on D2mod/BaseMod will not work anymore...so, please leave it here

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Ascended1962 Author
Ascended1962 - - 474 comments

This will stay here, but, the mod will be remade/ported to D2 ressurected also, that is the idea. Since Blizzard mentioned that mods will still work that do not require dll injections.

Peace

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