Goal of this mod is to port Deus Ex to UE2.5 engine (UT2004 v3369). In turn, Deus Ex Mod authors will get many new and extended features. Some of them:
Currently I'm working on scripted part of conversations system. It has been remade and now uses external *.con files. So to create custom conversations you'll need only ConEdit (ships with DeusEx SDK) and some sound editing software (if your mod will have voice acting). Also there is plans to support external .mp3 files for conversations audio. Few enhancements for mod authors has been added.
So DXR now has all required tools to create mods for it:
Most difficult part is ahead: Artificial Intelligence. And of course debugging, bug fixing, etc.
If you want to help, send me PM.
Sometimes people asking me, why I'm not using Unreal Engine 4 or 3 for this project. I will explain why. Also i will list things that was done and working...
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