[updated 21/07/2019]

Goal of this mod is to port Deus Ex to UE2.5 engine (UT2004 v3369), so Deus Ex Mod authors will get many new and extended features. Some of them:

  • You can create bigger and much more detailed levels
  • Highly customizable particle system (two types are available, Emitter and xEmitter)
  • Better lighting
  • Dynamic shadows
  • Various types of textures and materials (TexScaler, TexPanner, TexRotator, and many others)
  • Skeletal animation
  • Old-style vertex animation (so you can port models without animations from Deus Ex)
  • Static meshes (very fast to render, and can be very detailed)
  • KARMA physics engine (for RagDoll)
  • Integrated Mod support
  • UnrealScript debugger (with breakpoints, tracing, and so on)
  • Performance profiler
  • and others...


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All maps has been fixed!

News

If you don't know, what I'm been fixing in the maps, I will remind.
After converting DeusEx maps into UE2 format, most of textures became shifted, and all movers (doors, elevators, etc) has been lost.

A word about movers. Starting from UE2 and higher, mover is StaticMesh, not brush. So movers has been converted from brushes. UnrealEd allows to convert brush to StaticMesh and vice versa.

Now all textures aligned correctly, movers has been recreated and functioning properly. So first step with maps is finished.

The second step is to recreate paths for Jock's helicopter, because there is no way to convert them, and they are must be recreated manually. From other side, new map editor allows to preview future scene, and old InterpolationPoints can be used as reference to recreate path curves.

Also I need to recheck every map, in case if something has been missed. If you want to help me with something, let me know, together we can speed up development progress. PM me, or visit our Discord.

I want to remind: this project is primarily for mod authors. Of course, original game can be played and finished, but primary goal is powerful toolset for mod authors. You can download the latest Alpha version and check how things are made.

From now I'm switching back to scripting.


Progress with maps.

Progress with maps.

News 1 comment

Most of maps has been fixed, and only few left to fix.

Recent changes

Recent changes

News

Many changes has been made since last Alpha release. List of these changes.

What was done/progress

What was done/progress

News 1 comment

Some modeling is required. Fixed maps Added experimental ragdoll Fixed some bugs

Recent updates && Alpha version

Recent updates && Alpha version

News 1 comment

About recent updates. Preview Alpha version is available to download.

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Download main game files and music (beta #1)

Download main game files and music (beta #1)

Demo 6 comments

All download links are located in the "Download_links.txt" file. Beta version release #1. Relatively playable, in most of cases AI is blind and always...

Test map with KARMA actors

Test map with KARMA actors

Singleplayer Map

A test map with two KARMA actors. KARMA is a subsystem of UnrealEngine 2/2.5 to create objects with realistic physics.

Comments  (0 - 10 of 50)
IAmTheWalrus!
IAmTheWalrus!

I remember one of these for UT2K3. Never went far. Hope this will.

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Blade_Sword
Blade_Sword

it did, however the only thing we got were a few converted maps, but otherwise it had a lot but those later parts weren't released.

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EXU_SKULLY
EXU_SKULLY

keep it up, it's looking great!

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Taquito
Taquito

This makes me so happy. Great job Veronika!

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ProfKruglov
ProfKruglov

Is There a Way for you to upload an Alpha of this mod here on Moddb ? the link to your Discord Has Expired

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Veronika Creator
Veronika

Download link:
Yadi.sk

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ProfKruglov
ProfKruglov

This Works Only on a GOG Copy ? sad i was really looking foward to play it I Own Deus Ex And UT2004 On Steam

just a side note it Will Work with the Steam Version when it comes out right ?

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Veronika Creator
Veronika

This mod is like Call Of Chernobyl, it standalone. The only requirement is UT2004 CD-Key in Windows registry. Unpack to any directory and follow instructions in ReadMe.txt. Alternatively, you can try it in debug mode.

Reply Good karma+1 vote
ProfKruglov
ProfKruglov

Finally Worked turns out i needed to launch Unreal Tournament 2004 so they Key would Register

i tried it out a bit and it looks good albeit unfinished (which is Expected for a Alpha)good job i can't wait for the finished version

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ProfKruglov
ProfKruglov

Alright Thanks

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Veronika Creator
Veronika Reply Good karma+1 vote
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