Dead Air is a full-scale S.T.A.L.K.E.R. modification based on Call of Chernobyl. It changes all aspects of the game, from graphics, audio, and special effects to various gameplay and AI features. The modification evolves from the ideas started in Call of Misery, a previous project from the mod’s author. Major inspirations for Dead Air have been projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritises the development of the game platform’s potential, gameplay complexity, and attention to detail, along with addressing both the quality and quantity of all content.

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Adachi1924
Adachi1924

Damn... I'm impressed.

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Argoon
Argoon

Stalker has a huge potential to make a horror based game or even a horror mission but no one seems to care, pretty much everyone makes stalker clones after stalker clones and the interior areas are full with atmosphere but totally devoid of gameplay.

No wonder 4A decided to do Metro they saw how cool the stalker interiors felt and the huge potential they add but the gameplay was just not there.

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momuse88
momuse88

No thanks. I'll take my Stalker over tropey "horror based" bullcrap any day of the week. Closet AI and jumpscares is the last thing that Stalker needs.

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Argoon
Argoon

You like what you like, btw "Closet AI and jumpscares" is something that i also don't like, i'm more of a Soma, Penumbra, etc fan. Is just that IMO we have plenty of Stalker like mods, for example a horror based mod or a sci fi mod wouldn't hurt anyone or any other genre the only limit is a modders imagination, having different kind of missions would give stalker or even this engine more variety. Doom, Quake, HL, etc, communities have mods that resemble nothing the original game, some took the original games and transformed them into a totally different genre, for stalker everyone seems to do expansion packs or DLC's, I totally respect Stalker modders work because I know how hard game development is and their additions to the gameplay are very welcomed but even so imo its modding could have a bit more variety outside of the stalker lore, look and feel, just my opinion everyone is free to disagree.

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momuse88
momuse88

Ok? You're obviously welcome to go off and create whatever floats your boat? There's nothing preventing you from doing that except you... in the meantime, you might as well stop complaining that modders aren't catering to your personal vision of what you think a horror-based Stalker might look like.

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Argoon
Argoon

First your attitude is very rude almost made not reply to you.

Second no I will not "go off" especially when I have no reason too and specially on a free and open comment section, if you don't like something I said, I suggest you downvote it, that is why those buttons exist and that is what others more reasonable people did.

Third i'm not a Stalker modder, i'm a idTech 4 modder, so I can't make what i'm suggesting but that in any way invalidates my suggestion and that is what it is, a suggestion.

Fourth, in any time did I suggested what a Stalker horror game might look like, me referring to Soma or Penumbra was in relation to your comment (about jump scares) and in any way indicates that is what any Stalker modder should do, they are free to think of any horror or non horror idea or gameplay, my initial horror idea was only because Stalker already has the potential for it, but was only a example, i really just suggested they could deviate from the Stalker feel some times.

Fifth and last, If your next reply to me comes with the same attitude, then this is my last reply to you, have a good continuation and if you celebrate it have a nice Christmas.

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momuse88
momuse88

lol You're sitting here and whining about me being rude when you came here and did nothing but **** on someone else's work. No one wants a SOMA-styled Stalker except you.

The way I see it, you have two options:

1) Complain endlessly that no one is making the Stalker you want

2) Learn how to mod Stalker and make it yourself

Out of these two things, which one do you have the most control over?

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