Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps, models, textures, and custom dialogue. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.
Gameplay recorded on Scrapland. A lof ot things is WIP and everything is potential subject to change.
Top quality mapping right there!
wow hdr lol
Выглядит очень атмосферно, красиво и интересно! Так держать!
looking absolutely lovely! really dig that soundscape with the bullsquids & such roaring in the distance
That bloom is a tad excessive.
If you're talking about the bloom at the very start, you can see Gordon exiting out of a cave. I think it would make sense to have so much bloom at the start if Gordon hasn't seen daylight for a long while during his time in the caves.
I'm liking what I'm seeing.
Awesome.
Is the assault rifle with the blue scope a redesign of the OICW?
Yep
It's a nice design, though the original scope should have stayed, as well as the lens' green color, in my opinion. But hey, I hope it will at least be possible to replace it with the MI version manually without ******* up the animations.
It already glows green, white color remained from trying out different colors, texture eventually will get updated.
Replacement should be possible, as with other models/skins.
i like that the wasteland scanners have gibs now
Nice work, I rarely love it how it looks like. And those ambience sounds in the background are scary :3
God, Damn!!
Sand Barnacles?