Crysis 1 Retexturing Project replaces the Original Textures with Hi Res Textures. (Textures from Texturelib.com, Freepbr.com, Texturehaven, CC0 Textures)

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Dubhamlg777
Dubhamlg777

Keep up.

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TheObscure
TheObscure

Replacing every texture with an HD one will be an extremely long and tedious task. You might want to look at this. This is literally a miracle tool for texture artists:

Topazlabs.com

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mwdesign Creator
mwdesign

Thanks for the Link, it sounds promising. I will test this.

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TheObscure
TheObscure

I have upscaled almost all of the Battlefield 2 textures and the results are amazing. I wonder how it will turn out for this game. Believe me, this tool will save you a lot of time and the results are astounding.

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mwdesign Creator
mwdesign

Nice to hear from the Project, then you know what huge Work this is to make new Textures. The common Tools in famous Apps like Unsharp Masks are not working very well. I will test the Gigapixel App.

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Trongetsoutofsystem
Trongetsoutofsystem

Im excited! Do you think its possible to add to game engine displacement mapping on trees?

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mwdesign Creator
mwdesign

The Materialeditor is very powerful, I have good Results with greyscale Height Maps on Bump Mapping on new created Objects. It seems they get a Surface by doing that. I tested on a Chair and had really a Wow Effect, when a Surface appear besides the Scratches from Specular Map. The Standard Objects in Crysis levels are mapped in a certain Way, so a Bump Map reacts differently.

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andrew280390
andrew280390

а будет что-то ещё, помимо улучшенных текстур?

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mwdesign Creator
mwdesign

Ofcourse I could add new Objects because Im also doing 3d Modeling, I want the Levels to be as Original as Possible. Im focus more on nature Objects, for Instance with lot of small Rocks the Beach could get more Realistic. The Underwater could be more realistic with more Objects. Objects like new created Dishes, which Im using in my other Maps I can add. So the Environment of the Houses not only have Hi Res Textures but also new Objects to throw. I definitive add more AI, not 100s but more at certain Points can be more exciting

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