Rolling Tank Productions are creating a game based on Command and Conquer Generals/Zero Hour. We are basically re-modelling the whole game/s to create our first game.

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RenEclips

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RenEclips is a mod for Command & Conquer: Generals, by the titular dutch group, that adds new units (some of them cut from the game) and support powers...

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A mod compatible to any other mod!. Removes superweapons in all 3 factions

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Hi guys After a lot of time working on actual game developent, I decided to release a small skin addon mod for the vanilla Generals. This is my tribute...

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AI in Classic Generals is good, but still have a lot to improve. This mod fixes some broken scripts for original AI and adds a lot of new features. AI...

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The aim of this project is to be awesome, and you know what? it has succeeded. So do yourelf a favor and give your life a purpose such as "looking cool...

Boss AI Mod for Generals (NOT ZERO HOUR)

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NEW Boss Faction with AI for Generals (NOT ZERO HOUR)

Italian translation for English Command & Conquer Generals 1.8

Italian translation for English Command & Conquer Generals 1.8

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This is the Italian translation for the English version of "Command & Conquer: Generals" version 1.8. It does NOT contain the translation for "Zero Hour...

Command & Conquer Generals: The Final Decade

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To be updated soon. Mod is in very early prototype stage.

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The inFUSIONmod in .big format Mod file for Command & Conquer Generals Fully tested in skirmish and LAN Multiplayer games. It Contains more then 150...

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A World War 1 full conversion mod for Command And Conquer: Generals. Based on trench warfare, and upgrading is per-unit/building, not global. I am planning...

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Command & Conquer Generals - Lost Memory

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The title is quite strange, I call it Lost Memory because this game is quite old and I want to make this game into modern one by applying my modding skills...