The War to End All Wars
Real Time StrategyA World War 1 full conversion mod for Command And Conquer: Generals. Based on trench warfare, and upgrading is per-unit/building, not global. I am planning...
Rolling Tank Productions are creating a game based on Command and Conquer Generals/Zero Hour. We are basically re-modelling the whole game/s to create our first game.
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A World War 1 full conversion mod for Command And Conquer: Generals. Based on trench warfare, and upgrading is per-unit/building, not global. I am planning...
1) Scaling The 'infantry units' (including civilians) have been scaled down to a more releastic size (personaly it bugged me that the men were...
This fairly small sized mod is a conversion of the original C&C Generals. It has many new units and features. Players must be on the lookout for many...
This mod will add a new faction to the playable list new hero, Super weapon and more.
This mod is for generals only right now but in further updates i will make one for zero hour. it's year 2044 after the last big war between the three...
Do you have generals but no zero hour? Don't worry, install this mod
A total conversion mod set after the events of Tiberium Dawn. Features the Global Defence Initiative, Middle East Liberation Army, and People's Liberation...
NEW Boss Faction with AI for Generals (NOT ZERO HOUR)
The title is quite strange, I call it Lost Memory because this game is quite old and I want to make this game into modern one by applying my modding skills...
This small mod changes a lot about units and their attack range, basically making it a bit more 'realistic' or more fun and interesting (no new models...
this mod have new units buildings for the boats. come on for see it and no wait for download the first alpha for this mod.Before have you download this...
AI in Classic Generals is good, but still have a lot to improve. This mod fixes some broken scripts for original AI and adds a lot of new features. AI...