A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known has the Dimensional rift. The effects were devastating, the time line was shattered and suddenly people, events, vehicles even buildings suddenly ceased to exist. Suddenly both GDI & Nod had vastly altered armies. Old technology was mixed in with the new, briefly the war was suspended, has both armies struggled to come to terms with both their loses and their new additions. And what of the Scrin? completely unaffected! It was 3 weeks after the dimensional rift that the first skirmish occurred. Nod forces destroyed a relief convoy that was moving to assist a small GDI outpost, all personnel were lost. Belatedly GDI declared war on Nod, the tools of war may have change, but Tiberium was still present, Kane still alive and mankind's future still uncertain.

Report RSS Release 3 Scrin changes

All the current changes to the Scrin in release 3.

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Scrin Changes


Tripod

  • Fixed issues with description.

Harvester

  • Changed style of description.
  • Testing of the 'Ion storm' death weapon is ongoing, it may need to be removed.

Scrin ship

  • New darker texture + changed the rainbow reference map, for a sombre version.
  • Redone damaged and really damaged FX + slight improvement on death FX.
  • Input correct geometry values so the areas that the ship gets hit in make visual sense.
  • New cameo to match the darker texture.
  • Now has house colour.
Damaged Scrin Destroyer - Close up

Corrupter

  • Damage FX changed from 'Infantry' to 'Alien infantry' to prevent it from bleeding red when hit by gun fire!

Stuff that I've probably never mentioned about release 2

  • The Buzzers, including Buzzers spawned from the Buzzer Hive, had
    their damage FX changed from 'Infantry' to 'Alien infantry' to prevent
    them from bleeding red blood when hit by gunfire!

Addition

  • Growth stimulator
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