Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever with 40 campaign missions with the original briefing videos! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!

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Report RSS The Ground Veins Attack! (view original)
The Ground Veins Attack!
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Circular0rb
Circular0rb - - 2,124 comments

Yay, tentacles *cough cough*. As they reach out for the vehicles and grab them, can they hold the vehicles still so they can't move?

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Briaya
Briaya - - 98 comments

If they do, then the tentacle should shove into the hole of the barrel so it can't fire either. *facepalm* I can't believe I went there.

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p*a*t*t*o*n
p*a*t*t*o*n - - 690 comments

will you actually be able to kill the veinholes in the next version like in TS?

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sgtmyers88 Author
sgtmyers88 - - 2,829 comments

All I can say is that I am still trying to figure out the code for some of those things...

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SPS-Barbarossa
SPS-Barbarossa - - 976 comments

and also make tiberium fields explosive, if possible?

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sgtmyers88 Author
sgtmyers88 - - 2,829 comments

Blue Tiberium does just as it did in TS

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BigCheese256
BigCheese256 - - 2,241 comments

Very nice... the veins are more than just a ground texture now. :)

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C&C_Burger
C&C_Burger - - 2,041 comments

Cool the veins has been things I wanted since TS. :D

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Description

New Intel indicates that Tiberian Ground Veins generated from Veinhole Monsters show that they can actually reach out and attack passing vehicles and cause serious damage to them! Keep an eye out for these Commander!

(Please note that this was often a serious issue for ground vehicles in C&C Tiberian Sun)