Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever with 40 campaign missions with the original briefing videos! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!
New Intel indicates that Tiberian Ground Veins generated from Veinhole Monsters show that they can actually reach out and attack passing vehicles and cause serious damage to them! Keep an eye out for these Commander!
(Please note that this was often a serious issue for ground vehicles in C&C Tiberian Sun)
Yay, tentacles *cough cough*. As they reach out for the vehicles and grab them, can they hold the vehicles still so they can't move?
If they do, then the tentacle should shove into the hole of the barrel so it can't fire either. *facepalm* I can't believe I went there.
will you actually be able to kill the veinholes in the next version like in TS?
All I can say is that I am still trying to figure out the code for some of those things...
and also make tiberium fields explosive, if possible?
Blue Tiberium does just as it did in TS
Very nice... the veins are more than just a ground texture now. :)
Cool the veins has been things I wanted since TS. :D