Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever with 40 campaign missions with the original briefing videos! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!
Here you can see the new Specular Lightmap texture effect has been applied to the buildings. This is similar to the Specular Effect seen on in-game models in C&C3. Also, there are several Strobe Lights that blink on various parts of the structures which add additional "life" to them.
Oooh, now all we need is the Dance Dance Disco faction!.... NOT! Seriously though, this is a welcome addon.
I LOVE the SAM's.
Perfect, just perfect :)
NIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICE
Put it in C&C 3 engine, it would be much better cuz sometimes it laggs by me!
hmm strange because I have an computer from 2001 with still the old grapic cards and such and this made update made the game faster.
I think I know what he is referring to which is the notorious ZH AI Pathfinding Bug that causes lag, some maps are worse than others.
That issue has been improved with the new AI, but I cannot guarantee that it can or will be fixed completely on every map due to the AI's sensitivity problems.
@Dimension9999 May I suggest playing against two Easy or Medium Armies because Hard Army is the worst one about causing lag while the others are substantially more efficient.
Will you be able to fix this Pathfinding bug within the zero hour data logs?