From the crew that previously brought you the acclaimed C&C Tiberian Dawn Redux mod for C&C Generals Zero Hour, we proudly bring you this sequel project, C&C Red Alert Redux! The mod features both Allied and Soviet factions from the original C&C Red Alert! Attack Dogs, Tesla Coils, Naval Warfare, Gap Generators, M.A.D. Tanks, and even Chronoshifting are all included in the mod! The nation subfactions and the story campaigns are still under development and will come at a later date.
Something I have been messing around with to see how it looks. This is by no means an official mission but a test map of sorts, however it seems interior style maps are indeed possible. These are custom 128x128 terrain texture tiles being used to fit World Builder along with some all new road striping textures. While you can shroud maps via scripts just as the regular Gens/ZH campaign missions do, there is also a concern for unit pathfinding in these tight spaces so it may also help to modify the vision/shroud range for the units via map.ini in these instances. Also the dark areas can be painted impassable with the impassable brush tool.
More SAGE engine pushing to the limit.