A Red Alert 3 total conversion aiming to bring C&C Generals Zero Hour onto the new engine as well as to expand upon it.
Back2Work
Welp, C&C3/RA3 Propellers system is total clusterfuck. If i just port rotors from C&C Generals, they will have opaque shadow and they will be bugged when they're over water, if you played RC1 and got commanche you know what i mean. So i used Twinblade-like prop materials for shader, the only thing that still bugs me that it uses VertexColors to actually animate texture but not shader, i deserve a self made medal for figuring out this.
On screenshot is really hard to capture prop, in game it looks okay.
Helix can transport any vehicles and infantry, armed with Gattling AG cannon and equipped with Propaganda-thing device.
It's Still WIP.
Such Beauty!!
SO happy to see new updates!:D
I like the re-modeled Helix. I hope you added the napalm bomb ability.
After upgrade he can drop napalm bombs when target is bellow him.