Stardrive has always been a very good real time x4 game with excellent mod support. The main issues of the game were low performance on end game and bugs.
The Blackbox project addresses these issues. And we decided also to work on and improve some of the better mods out there, created for StarDrive 1 over the years.
Combined Arms is based on Combomod (keeping the best parts in Combomod). We did a lot of balance work on Combomod and added such vast amount of new content that we decided it deserves a new name.
A short summary of the new content:
Installation:
In order to install and play Combined arms you need a Vanilla copy of StarDrive 1. Once you have that installed, you need to install the alpha version of Blackbox, called Texas. This are not the mod itself, but major code refactoring and new features of StarDrive core game. Once you have the above installed, you can download the latest copy of combined Arms from Bit Bucket.
We have a new Blackbox version, aka Venus.
A new Combined arms build which was designed to work with Venus is also uploaded.
We have a dedicated wiki page for Blackbox, please make sure to read it and installation tips. You can also view what's new in Venus (and what was new in Texas).
If you encounter bugs and want to help improve Stardrive and/or Combined arms, please check the wiki instructions on how to open issues.
Have Fun!
New release candidate build with Ship Design features (Symmetric Module placement, Bulk module replacement, undo/Redo).
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Getting a weird glitch where I invaded a capitol planet - didn't like the results so I reloaded. After reload all invasions using the invasion key now cause all medium or larger freighter - including troop transports to move as if there was a hyperspace disruption or whatever. Does not abate with travel and bombs the economy. This issue spread to all saved games I loaded - and when I restarted the game it didn't load the mod so I had to reenable it which still produced the issue then.
latest Mars patch should resolve this. Thanks
Wiki link says "Not a valid community"
Is there a way to make Repair Drone/Bots and Repair bay to repair in-combat instead of only outside? Or is it hard-coded.
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Also the game is broken with the latest version. If u tell your ships to go on a System Defense mission, thats it, they wont listen to any other orders and u cant scrap them either because they will constantly override the orders and instantly go back to Guarding the system... Never seen this bug before.
Also before the hangars could produce multiple craft if they have the space, but now only 1 craft per any Hangar.. which is kinda wasteful. And a bug with ammo regeneration... It eother just doesnt regen or does it very very slow despite having 2 fabricators that say 6 per second... Something`s broken with the latest version. It used to be all good before.
hi
I love this mod, but i have a small problem.
I dont can clear shipdesigns. After new load they are back.
Help pls, have lots of bad ships names XD
Hi,
You can remove ship design manually, in c:\users\[username]\appdata\roaming\stardrive\saveddesigns
and then reload the game.
We fixed that bug in the new upcoming blackbox release
just providing a crash log
Pastebin.com
and great mod btw
Thanks,
We going to release a big blackbox release soon with an updated CA as well. :)