17th Century mod for Empire Total War including new models, textures, rulers and historical events.

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Installation

News 22 comments

Install as follows: First delete other mods from the ETW data folder which is C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data.. Then download here. Also download this crashfix here. NB in instructions below, "yourusername" means whatever your PCs username is.

1.Place user.empire_script in C:\Users\yourusername\AppData\Roaming\The Creative Assembly\Empire\scripts. Delete the previous scripts already located there first.

2. From the first download, Place 1600_naval_007.pack, Col_loc_en.pack, Col_music, Col_scripts, Col_models.pack, Col_ui.pack, colmod.pack, Colo_events.pack, Pikeman_animation_MOD.pack, and patch_general_andy's_musket_sounds.pack in C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data.

3. From the patch.rar file, extract Colmod.pack over the original, in the Data folder. When asked do you want to replace the original of the same name, click Yes.

4.. Next place startpos.esf in C:\Program Files (x86)\Steam\SteamApps\common\Empire Total War\data\campaigns\main. Start ETW as normal.

The new startpos starts in 1607. I thought that was appropriate because that is when the first permanent English colonies were founded in the continental Americas.

If you have problems with the startpos you can default to the CA one by selecting "Verify Integrity of Game Cache" in Steam, but then the game will start in 1700 instead.

Changes:
Additional French officer models and battle flags (based on Thirty Years War French flags). New units including Gardes Francaises Pikemen, early flintlock musketeers, French drummer model.

New Irish units including: Kern, Gallowglasses, O'More Pikemen, Light Pikemen. New Irish officer model. NB Ireland remains an emegent faction.

New Brandenburg-Prussian grenadier models. German factions have a new German swordsman unit.

New Maltese pikemen and drummer/officer,

New battle flags for England and France. New naval flag for Portugal.

Historical religion for Wurtemmberg and Saxony (Protestant). Saxony no longer Protectorate of Poland.

New ship models/textures courtesy of Bethencourt (forum member at twcenter.net)
Also there is a script which makes certain early units unavailable later in the period, and certain late units unavailable early in the period. Credits to terryman from twcenter.net/forums for that.

RSS Files
Colonialism 1600AD V4.0 Beta

Colonialism 1600AD V4.0 Beta

Full Version 46 comments

This is a beta of Release 4.0 of Colonialism 1600AD so it will be further improved when I have time. Colonialism 1600AD is a 17th century mod for Empire...

Colonialism 1600 3.0 patch

Colonialism 1600 3.0 patch

Patch 5 comments

This patch fixes the missing artillery bug in Colonialism 1600AD 3.0. First install Colonialism 1600AD 3.0 at the main download link as described. Then...

Colonialism 1600AD 3 (updated 22/10/2016)

Colonialism 1600AD 3 (updated 22/10/2016)

Full Version 8 comments

Latest version of the 17th century mod for Empire Total War. Replaces models with 17th century equivalents where applicable. Includes custom music for...

Colonialism 1600AD crashfix

Colonialism 1600AD crashfix

Models Pack

This file is obsolete and no longer necessary as Colonialism 1600AD has been updated.

Colonialism 1600 Music Pack

Colonialism 1600 Music Pack

Music 1 comment

This file is obsolete and no longer necessary as Colonialism 1600AD has been updated.

Colonialism 1600AD 2.0 (21/10/2016)

Colonialism 1600AD 2.0 (21/10/2016)

Full Version 66 comments

Update 20/10/2016: 17th century conversion of Empire Total War. To install : 1. Remove other mods from your Data folder to avoid conflicts before installation...

Comments  (0 - 10 of 949)
RighteousPine64
RighteousPine64

I did all the steps but when I launch from steam it immediately stops.

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Guest
Guest

Hi, I have a problem and I would love to play your mod :)
I have windows 10 and when I go to the C: drive, username, appdata I only have a "local" folder and nothing else.

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DoloxoB
DoloxoB

Hi there. How do I make other factions playable?

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Guest
Guest

When I try to start a grand campaing it always crashes, and when I go to custom battle, the units shown are the vanilla's verions. Can anyone help me, please?

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voidsniper
voidsniper

I noticed in some pictures theres minor factions playable, how do I get minor factions playable with this mod?

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Guest
Guest

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thebearessentials
thebearessentials

Any chance this mod might get some love again, Falconer?

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Guest
Guest

Great mod!

I have only one problem with the fog of war that prevent me to see the American colonies as Spain. How can I fix that? Thanks in advance.

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Guest
Guest

I have probably got the weirdest bug I've seen. All my artillery turns to 1-lb Puckle guns. One at a time. WTF.

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Guest
Guest

Great mod. Charge of the winged hussars unforgettable But.... Not a relistic amount of cash at the beginning.
I played for several hours as Commonwealth of Poland and Lithuania.
You have to try a little, because the game is a bit tricky,
e.g. you have to leave the city with units to move further, or enter Danzig with some agent to activate the city, sometimes the game recruits 5 generals at once, and the king does not match its time, Ukrainian magnate Michal Korybut Wisniowiecki reigned in 1669–1673, in 1619 there was Swedish Zygmunt III Waza (king 1587 - 1632),
Saxony is still a protectorate like in 1700 when the Saxon king August II ruled Commonwelth.

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Golfthai
Golfthai

If I remember correctly, Sigismund III did reign at the start of the mod, are you sure you install them correctly?

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Highest Rated (3 agree) 10/10

Blasting fun, a very good mod, with the effort put into it clearly showing!

Jun 13 2014 by Dennizjoon

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