17th Century mod for Empire Total War including new models, textures, rulers and historical events.

Report Colonialism 1600AD V4.0 Beta
Filename
colonialism1600adv4beta.rar
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Full Version
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FalconerOmen
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2.75gb (2,955,818,281 bytes)
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2,524 (2 today)
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d76bc33efbed2af172333f377acb9553
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This is a beta of Release 4.0 of Colonialism 1600AD so it will be further improved when I have time. Colonialism 1600AD is a 17th century mod for Empire Total War.

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Colonialism 1600AD V4.0 Beta
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NOTALLOFDALLAS!
NOTALLOFDALLAS!

Is there any kind of change log?

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FalconerOmen Author
FalconerOmen

Changes:

26/03/2018:
- Some factions e.g. Netherlands, England etc in custom battles now have timeframe specific default starting armies. Still some work to do on this as I only recently discovered how to edit starting armies in custom battles e.g. cuirassier-lancers should be early only not late. Default artillery crews for late battles are now late, while early ones are early-type crew (though some uniforms appeared historically in late period).

- Starting date moved to 1611, closer to establishment of New Netherlands in North America at Fort Nassau.

- New non playable factions: Bohemia (emergent), Cossack Hetmanate (emergent), Circassia (a starting faction). Circassia replaces the Mamluk emergent faction.

- New units including: Early Spanish cuirassiers, Colonial Light Pikemen (for Spain), Late Austrian and Dutch generals playable in custom battles, Brussels pikemen and officer, late Austrian cuirassier and Austrian Armoured Dragoons, Polish Reiters, a default "Regiment of Horse" for Sweden using uniform of Smaland cavalry, Generalitat Pikemen (Catalan) using old model I found of Swiss Halberdier made by Adrian74 years ago (credits to Adrian if still around here), various late Spanish cavalry units including Flandes/Osuna/Extramadura\ cavalry, Viejo and Nuevo Dragoons, Walloon dragoons (Late). Other units include Episcopal Militia of Barcelona, Cuirassiers de Roi (France). In some cases I have included the name of the war a particular unit fought in in brackets after their name.

- Early Swedish artillery calibres standardised as per Gustavan reforms.

- Most cavalry now have pistols (unless lance, bow or carbine armed), which can usually be fired during cavalry charge.

- Some factions in custom battles now have a generic Matchlock and Flintlock musketeer.

- Some new officer models.

- Early Polish winged hussars have one wing only. When recruited at later buildings they have two wings.

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Kagestorn
Kagestorn

Small mistake in the instruction - paragraph 1 features "Delete the previous scripts already located there first" 2 times, and there's a needless dot there too.

Just an observation in case you'd want to correct it. I know you were probably very tired on release so don't worry about it.

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FalconerOmen Author
FalconerOmen

ill correct it thanks for letting me know.

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Kagestorn
Kagestorn

At your service :D

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Golfthai
Golfthai

I Test It out. and Found some mistakes about Russia Flag texture. You put it in Flag2.dds but that is a wrong direction. You must put it in Flag3.dds

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captain1121
captain1121

I need help. There's not scripts folder, I tried adding one, but that didn't work, I put the user script, in the main folder and in data but neither of those worked, where do I put it?

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FalconerOmen Author
FalconerOmen

The script folder by default is hidden in ETW. To bring it up on screen paste C:\Users\yourusername\AppData\Roaming\The Creative Assembly\Empire\scripts to the Windows address bar or in a Windows search.

Note that for "username" you put in your computers username for the Appdata folder..

Alternatively you can try running on Modmanager which is free.

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Guest
Guest

Hello! Big fan of the historical era. I've been playing with the Darth mod, but i dont necessarily want to reinstall the game and delete the mod entirely. Does anyone have any ideas on this issue? Its not really related to THIS mod though.
Thanks!

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Alilazim
Alilazim

Maybe try out the mod first then decide if it's wrth it to replace darthmd

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padilhatoon123
padilhatoon123

excuse me, but there's any way to download by utorrent?

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FalconerOmen Author
FalconerOmen

no

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Guest
Guest

Hey, I'm pretty sure I have properly installed all required files into the Empire folder but I crash when I start a new campaign. Any help?

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FalconerOmen Author
FalconerOmen

Try verifying integrity of cache in Steam though that will reset start date to 1700

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Alilazim
Alilazim

I put in the files but it crashes when i try to launch through steam

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haitianlatino
haitianlatino

anything with larger unit sizes possibly?

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haitianlatino
haitianlatino

Super Mod BTW I love this era!

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SrpskaBosna
SrpskaBosna

Is it normal that some units have a white picture on their unit card? Very good mod btw.

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FalconerOmen Author
FalconerOmen

Im working on a fix for that

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MasterofSoul
MasterofSoul

Why does New Netherland own New Sweden, Charleston, and have the Virginia Company flag. Also why does France own Massachusetts, Maine, and Toronto.

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Gustav_the_Big
Gustav_the_Big

How can I solve the bug with Spain (fog of war in America (Mexico, South America))

Thanks in advance

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zachman1201
zachman1201

Hope this works for people. Let me know in the comments of the video if you run into any issues!

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DagXson
DagXson

Hi, I have a few questions
1 whether you will develop soldiers
of the Polish-Lithuanian Commonwealth.
2 a problem with the fog of war in some
provinces.
3 When the campaigns of the Polish-Lithuanian Commonwealth are Warsaw, etc., they
are destroyed.

If you were still creating new units for the Polish-Lithuanian Commonwealth, I would recommend the Polish military parade from 2018. Stefan Batory's soldiers were shown there.

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