Hi everyone. After looking for mod which unlocks all the factions (or at least most of them) and could't find anything that works properly, I decided to to edit some files myself. This is my first mod, and it's not from scratch. In this mod you will be able to play as one of 46 factions of your own choosing! The factions are: Britain, France, Spain, Prussia, Savoy, Hannuver, Westphalia, Wurtemmberg, Bavaria, Saxony, Russia, Ottoman, Greece, Naples & Sicily, Papal States, Genoa, Georgia, Dagestan, Persia, Afganistan, Mamlukes, Barbary States, Morroco, Sweden, Denemark, Mughal, Martha, Panjab, Mysore, Portugal, United Provinces, Huron, Plains nations, Cherukee, Pueblo, Quebec, United States, Mexico, Gran Colombia, Curland, Venice, Poland, Knights of St John, Iroquois, Cremean and Austria. It's 6 turns per year.

The mod contains 2 different campaigns and it works well with Darthmod

Early campaign - 1700 - 1750 more or less, you will be able to play all none - emergent factions:

Great Britain

Spain

France

Russia

Ottoman Empire

Barbary States

Netherlands

Martha Confederacy

Mughal Empire

New Spain

13 Colonies

Luisiana

Wurtemberg

Hurron

Inuit

Courland

Dagestan

Bavaria

Georgia

Westphalia

Genoa

Cherokee

Venice

Hannover

Cremean Khannate

Pueblo

Plains Nations

Portugal

Dennmark

Italian States

Mysore

Knights of St. John

Morroco

Savoy

Swedian Empire

Persia, Prussia

Poland - Lithuania

Austria

Saxony

Iroquis Confederacy

Pirates


Late Campaign - 1821 - 1850 more or less, some countries were not independent anymore or stopped to be exist (the following factions are not playable in late campaign): New Spain, Luisiana, 13 Colonies, Inuit, Pirates.But the rest of the factions from the early campaign are playable also in the late campaign.

Also you get new playable factions of the time:

Mamluks

Punjab

Greece

Mexico

Quebec

Gran Colombia

Afghanistan

Naples & Sicily


Other factions like Norway or Scottland are not playable due to historical accuracy, but can still emerge during the game.

The mod works with unit addon mod which you can also get here: Twcenter.net although it is included in the download.

Installation:

First make beckup of your current startpos.esf file. It is in your game installation folder\Data\Campaign\Main. Next, copy the downloaded startpos.esf to this folder and replace the old one. That's it!

NOTE! If you want the unit addon without the Darthmod, you MUST have TW mod manager. Put the mm653_textures_v5_2.pack file in your data folder and activate it with the mod manager. DO NOT PUT ANY OTHER UNIT ADDON MODS IN THE DATA FOLDER INCLUDING OTHER FILES FROM THE SAME ADDON, OR IT WILL CRASH!

Please watch my video before installing the mod.

For all those who want me to make the same mod for Napoleon Total War: I'm sorry, but I don't know how to mod Napoleon, it's a bit different system. I personally use the Great War mod for NTW because the Napoleonic wars can be made in my mod for ETW (more or less) if you take France and invade Egypt, Italy, Malta, Prussia and Russia. Besides, the Darthmod for NTW already has the option to play all factions, no need to make another mod for it anyway.

Hope you like my mod. Enjoy!

Credits to ericksidMEX and Officerpuppy

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For a long time I wondered: Why so many factions are not playable? Why all the existing mods aree buggy\ don't have all the factions unlock at ones\ have non accurate historically skins? After a lot of searching with no perfect mod, when other people as well asked for help that never came, I decided to share my success with other players and give hope! I'm not a good modder, but still I edited some existing mods and features, combined it together and created the almost perfect mod. Now I'm waiting for reviews and requests, and if I can I will help everyone. For now you can enjoy my mod. In the new version there is no need for the mod manager! I recommend deleting the older version before installing the new one. You can also revert to vanilla before installing the mod in the manager, and then you won't need to use it anymore! I hope you enjoy playing it.

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All Factions Darthmod

All Factions Darthmod

Full Version 15 comments

So after some workout I finally released the Darthmod version of this mod.

All Factions

All Factions

Full Version 12 comments

Just put the mm653_textures_v5_2.pack file in the Data folder and the startpos.esf file in the Data\Campaign\Main and replace. Use mod manager to Activate...

Comments  (0 - 10 of 37)
GabaVrac
GabaVrac

papal states?

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Pillo360HD
Pillo360HD

como se instala?

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Guest
Guest

how come I can open the download file to extract it?

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uriya Creator
uriya

With winrar

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Guest
Guest

TY a lot ! It work really fine (i used it with no darth mod mod).
Super, i can play some really challenging with tiny countries)
Ty again

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Guest
Guest

Hey guys im trying this mod with darth mod. I followed the readme instructions but it crashes at the start screen. Anyone know why this might be?

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uriya Creator
uriya

Hi. Have you installed Darthmod and the patch? With no other mods? If you had other mods before try reinstall the game. If it doesn't work contact me and I will help you

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Guest
Guest

the late campaign works perfectly,minus a few times i havent been able to click on a town unless a unit is near it.But when i try to play custom campaign it just has the standard DME custom factions,no new ones like gran colombia,greece,mexico,naples tec.ive re-downloaded,no luck.copied the custom folder and followed the correct path into DME campaign folder and pasted the custom one.do i need to manually delete the standard DME custom folder or open it then paste your custom folder or do i need to open your custom folder and then copy/paste the actual startpos.esf file into the existing DME custom folder and manually delete the one thats already there? thank you! Late campaign is awesome really enjoying all the new factions with the DME experience

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uriya Creator
uriya

No, because the custom campaign is an early campaign, so Mexico and Columbia weren't independent at the historical time. If you want to play as Mexico and such you can only do that in the late campaign

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