Hi everyone. After looking for mod which unlocks all the factions (or at least most of them) and could't find anything that works properly, I decided to to edit some files myself. This is my first mod, and it's not from scratch. In this mod you will be able to play as one of 46 factions of your own choosing! The factions are: Britain, France, Spain, Prussia, Savoy, Hannuver, Westphalia, Wurtemmberg, Bavaria, Saxony, Russia, Ottoman, Greece, Naples & Sicily, Papal States, Genoa, Georgia, Dagestan, Persia, Afganistan, Mamlukes, Barbary States, Morroco, Sweden, Denemark, Mughal, Martha, Panjab, Mysore, Portugal, United Provinces, Huron, Plains nations, Cherukee, Pueblo, Quebec, United States, Mexico, Gran Colombia, Curland, Venice, Poland, Knights of St John, Iroquois, Cremean and Austria. It's 6 turns per year.
The mod contains 2 different campaigns and it works well with Darthmod
Early campaign - 1700 - 1750 more or less, you will be able to play all none - emergent factions:
Great Britain
Spain
France
Russia
Ottoman Empire
Barbary States
Netherlands
Martha Confederacy
Mughal Empire
New Spain
13 Colonies
Luisiana
Wurtemberg
Hurron
Inuit
Courland
Dagestan
Bavaria
Georgia
Westphalia
Genoa
Cherokee
Venice
Hannover
Cremean Khannate
Pueblo
Plains Nations
Portugal
Dennmark
Italian States
Mysore
Knights of St. John
Morroco
Savoy
Swedian Empire
Persia, Prussia
Poland - Lithuania
Austria
Saxony
Iroquis Confederacy
Pirates
Late Campaign - 1821 - 1850 more or less, some countries were not independent anymore or stopped to be exist (the following factions are not playable in late campaign): New Spain, Luisiana, 13 Colonies, Inuit, Pirates.But the rest of the factions from the early campaign are playable also in the late campaign.
Also you get new playable factions of the time:
Mamluks
Punjab
Greece
Mexico
Quebec
Gran Colombia
Afghanistan
Naples & Sicily
Other factions like Norway or Scottland are not playable due to historical accuracy, but can still emerge during the game.
The mod works with unit addon mod which you can also get here: Twcenter.net although it is included in the download.
Installation:
First make beckup of your current startpos.esf file. It is in your game installation folder\Data\Campaign\Main. Next, copy the downloaded startpos.esf to this folder and replace the old one. That's it!
NOTE! If you want the unit addon without the Darthmod, you MUST have TW mod manager. Put the mm653_textures_v5_2.pack file in your data folder and activate it with the mod manager. DO NOT PUT ANY OTHER UNIT ADDON MODS IN THE DATA FOLDER INCLUDING OTHER FILES FROM THE SAME ADDON, OR IT WILL CRASH!
Please watch my video before installing the mod.
For all those who want me to make the same mod for Napoleon Total War: I'm sorry, but I don't know how to mod Napoleon, it's a bit different system. I personally use the Great War mod for NTW because the Napoleonic wars can be made in my mod for ETW (more or less) if you take France and invade Egypt, Italy, Malta, Prussia and Russia. Besides, the Darthmod for NTW already has the option to play all factions, no need to make another mod for it anyway.
Hope you like my mod. Enjoy!
Credits to ericksidMEX and Officerpuppy
Read the summery please
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So after a while I finally managed to make this mod playable with darthmod. Check the files to download.
So after some workout I finally released the Darthmod version of this mod.
Just put the mm653_textures_v5_2.pack file in the Data folder and the startpos.esf file in the Data\Campaign\Main and replace. Use mod manager to Activate...
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but how do you choose one or the other campaign ???????????????????? (early or late campaign)
another question, with this mod all the original events of the game campaign remain unchanged? this mod give the possibility to choose more factions or modify other?
is it okay if I have the Italian steam version of the game?
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Will you please make add more mods for this mod so people like me will but in the game and play it for life enjoy it with no problem the mod should have different victory condition that you dont have to conquer such and such region in other to win all you have to due is hold one region were your capital by the year such and such in other to win i rely like that victory condition it is 100% better,core,no fort,add regions,switch building for the building that you dont want to a one that you want like in napoleon total war,so you can rich with no problem so when you lower taxes all the way and still get rich with no problem and lastly see the hole world if you could make does mods and add other things like for expel give people a option what year camping they want to play and such so be it as longest it will work so people like me will but in the game play it and enjoy it for life with no problem thank you and but away can you please add a thing so some people that has a laptop on the medium graphic settings but rely want to but on very high graphic setting so it can happen thank you again for everything.
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I all forgot to say besides All is missing in this mod is different victory condition what i mean about that it is like imperial destroyed mod that you dont have to conquer region all you have to due is hold one region aka were capitol is by year such and such thats one two speaking of region's the regions should be add it and three increase income like 100% what i mean about that when you lower taxes to very low you income should be good and getting rich with no problem i wish to happen. all so no fort and see the hole world not to say all the times you log in to the main camping and to battle so you can see history pictures i wish all so to happen thats what i frogot to all say that what else is missing so can you please when you have time and if you want to of cores can you please work on it thank you in advance.
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The fog of war bug threw me for a loop at the beginning - You might want to consider adding that to the ReadMe. I thought the mod was broken. There are several nations where you can't do much in the first turn.
(You have to scout the map with units to be able to access minor settlements etc.)
Also I'm not sure which data folder you intend for mm653_textures_v5_2.pack. There's Empire Data and DME Data. I assume you mean DME, but I just put it in both to be sure.
Love the mod otherwise!
yeah this doesnt seem to be working atleast for me. followed instructions to the letter but it just crashes
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