17th Century mod for Empire Total War including new models, textures, rulers and historical events.

RSS Reviews  (0 - 10 of 65)

Blasting fun, a very good mod, with the effort put into it clearly showing!

5

NKGalahad says

May contain spoilers Agree (1) Disagree

first off Great Concept I love it,but you are still ways to go, if you look besides stuff like Generals/Admirals being from vanlila & Rulers name from Vanilla Still shows up in-game.. what else? some minor bugs with Troops from various factions still Shows up with Vanilla. I am totally fine with Ships being Standard ETW & its not easy to mod I guess. but prior to downloading & using this mods, afterwards my own Files got bugged & was pain in the neck to fix, to use for other mods. but other than that.. looking foward, unless the mod is dead..too more content & updates in the future.

lo siento simplemente segui los pasos y al iniciar el juego se crashea

Mod has a lot of potential but the bugs really ruin this mod for me. I hope they get fixed so I can give it a 10 which is what this mod deserves

Great mod,but some of it was not historically accurate,but hopefully,it will in future updates.Muskets,pikes,the action!I really had fun playing it.

LOVE IT OR DIE IN A HOLE!!!!

With the fix its now a great expirence!

I give 10 to this mod because I see many work on it and I know the devloper(s) will work more on it,and the will be more awsome!

A fantastic bookend of a mod that fills the sizeable gap left between MTW and Empire.

It's a good, ambitious mod trying to simulate the early 17th Century.
Nevertheless, the mod is quite "half-done" after all those years,

Unit cards problem still presents, the indecisive behaviour of the creator is the main problem of this mod. He can’t decide "where" his mod will start. With 1.0 start on 1600 (hence the name: "Colonialism 1600AD") later he push start later a bit to 1605 and here we are with version 4.0 which start in 1611. (in fact the game start in 1616 probably because of stapos issue) other than that, he also can’t decide what faction he should give attention or focus to

Today he might work on English unit(s), a little bit of Austria for tomorrow and hanging around with Spanish the next day, but in the end none of them are done or fully functionable and indirectly lead into massive bugs, Game crashes and etc.

But those aforementioned factions are better when compared to the Ottoman and Indian factions, because he never touch or work on them at all!

And after a while, he declared a few years ago that he would focus on the late era instead (by develop it as a Submod for this one) So if you want a stable mod, I'm sorry to say skip it for now, it won’t be ready for a few (or many) years.