CnC: Final War is a semi-total conversion for Red Alert 2: Yuri's Revenge that retells the Second Great War between Allied forces located mostly in Europe and the massive Soviet Empire, that has expanded well across the eastern continent.
The Mercenary Warlords have received a total overhaul in the next version of the mod, featuring some new strengths and some additional changes to their tools available. Their emphasis on long range hit and run operations and power of their initial attack through ammo weaponry should be truly shining now, and their access to their tech earlier in the tech tree should give them a stronger feel of an early-game oriented sub faction.
The Hellfire Technical has been given additional range and speed, but loses some of it's effectiveness against heavier armors. Armed with a powerful chaingun turret, the Hellfire serves you best as an anti-infantry and anti-air solution.
The Sidewinder Tank has had it's iconic long range cannon buffed, now serving as an artillery as long as it has ammo available to fire it's enhanced weapon. The main weapon has been updated to be better balanced in comparison to all other MBTs in the game.
The Tunneler APC has seen the largest changes, gaining the old Malignos artwork and functionality. This means the Warlords now have a designated anti-structure weapon, but all ConYards have been equipped with subterranean sensors that extend around a 10 cell radius of the structure. Still moves underground and carries three passengers.
The Scavenger has been updated, featuring a new voxel and a much more powerful anti-armor cannon now. The new weapon system utilized by the Scavenger is that of an older battleship, designed to penetrate heavy ship armor but works doubly as a powerful tool against ground vehicles and lighter structures.
Credit to Moder.U for the Hellfire Technical, Bu7l00s for the Sidewinder, MadHQ for the Tunneler, and Overwatch/Creator for the Scavenger.