Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game. Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.

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Add media Report RSS Traveler-59 - Mindphaser (view original)
Traveler-59 - Mindphaser
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zero99913
zero99913 - - 321 comments

nice!

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jfpoliveira12
jfpoliveira12 - - 3,725 comments

Really cool, Reminds me of the Sound weapons of the Dune games.

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Zocker4ever Author
Zocker4ever - - 720 comments

Fun fact: My inspiration for the name was the song "Mindphaser" from the band "Front Line Assembly"

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Tommycrazy1287
Tommycrazy1287 - - 89 comments

Looks like Nod got mindraped and not in the fun way either...

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Description

Creating a shockwave of what must be pure psychic energy, Traveler-59 Mindphaser are well rounded against a wide array of enemy units.

Their energetic waves can carve a devastating hole through gatherings of vehicles or structures and and will cause lesser protected infantry to explode violently.

However, because it requires much psychical focus to create such waves from from mind, the delay between shots is rather long.

On the battlefield, Mindphasers require a Nerve Center and come pre-equipped with Teleport sets. The Advanced Articulators upgrade drastically increases their mobility further and Kinetic Shields adds much needed lategame survivability.

As an allround anti-infantry tool, Mindphasers nicely complement the Traveler-59's unique composition of infantry units. Where Cultists work best as dedicated anti-elite unit tool, Mindphasers take care of buildings and infantry. They are not entirely unlike Grenadiers or Black Hand squads in this sense.

After all, who needs an effective weapon against T3 units when you can just mind control them anyway?